itch.ioRank 12862026-10-10

Adventurer Trainer18+

Open on itch.io

Velocity

0.000

Adventurer Trainer Velocity, last 14 days: rising across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 5, under its floor of 20; ratings moved by 19, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Adventurer Trainer, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 943 to 948, up 5, the change came at a steady pace. Ratings: 1,485 to 1,504, up 19, the change came at a steady pace.105%100%50%0%Sep 11Oct 10CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 11 to Oct 10

  • Comments — people are talking943 to 948up +5
  • Ratings — people finished and cared1,485 to 1,504up +19
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Adventurer Trainer across the charted window
DayCommentsRatings
Sep 119431,485
Sep 129431,486
Sep 139431,486
Sep 149431,486
Sep 159431,487
Sep 169441,488
Sep 179461,489
Sep 189461,490
Sep 199461,490
Sep 209461,491
Sep 219461,492
Sep 229461,492
Sep 239451,489
Sep 249461,489
Sep 259461,491
Sep 269461,494
Sep 279461,495
Sep 289461,496
Sep 299461,499
Sep 309461,499
Oct 19461,499
Oct 29461,501
Oct 39461,502
Oct 49461,502
Oct 59461,503
Oct 69461,503
Oct 79461,504
Oct 89461,504
Oct 99471,505
Oct 109481,504
What the platform publishes

Counters

Read 2026-10-10
Current counters for Adventurer Trainer, with their 7- and 30-day changes
CounterNow7d30d
Comments intent948up +2up +5
Ratings conversion1,504up +2up +21

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed Adventurer Trainer
ChartNow7d30dHistory
Top rated · #erogeposition 18unchanged 0up +1Position on itch.io's Top rated · #eroge chart across 34 readings: holding, #18 to #18 (best #17, worst #19).
Top rated · #adultposition 58unchanged 0unchanged 0Position on itch.io's Top rated · #adult chart across 52 readings: slipping, #55 to #58 (best #55, worst #58).
Top rated · #eroticposition 60unchanged 0unchanged 0Position on itch.io's Top rated · #erotic chart across 33 readings: slipping, #59 to #60 (best #58, worst #60).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.68 / 5

Last devlog 2026-06-27 — 105 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.