itch.ioRank 11692026-11-05

Aurore: Five Princes

Open on itch.io

Velocity

0.000

Aurore: Five Princes Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-05. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Aurore: Five Princes, 30 daysLead and lag over 30 days, 2026-10-07 to 2026-11-05, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 69 throughout, no change at all.100%50%0%Oct 7Nov 5Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 7 to Nov 5

  • Ratings — people finished and cared69 to 69unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Aurore: Five Princes across the charted window
DayRatings
Oct 769
Oct 869
Oct 969
Oct 1069
Oct 1169
Oct 1269
Oct 1369
Oct 1469
Oct 1569
Oct 1669
Oct 1769
Oct 1869
Oct 1969
Oct 2069
Oct 2169
Oct 2269
Oct 2369
Oct 2469
Oct 2569
Oct 2669
Oct 2769
Oct 2869
Oct 2969
Oct 3069
Oct 3169
Nov 169
Nov 269
Nov 369
Nov 469
Nov 569
What the platform publishes

Counters

Read 2026-11-05
Current counters for Aurore: Five Princes, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion69unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed Aurore: Five Princes
ChartNow7d30dHistory
Top rated · #dragonsposition 47unchanged 0unchanged 0Position on itch.io's Top rated · #dragons chart across 60 readings: holding, #47 to #47 (best #45, worst #48).
Top rated · #vampireposition 135down -1down -1Position on itch.io's Top rated · #vampire chart across 57 readings: slipping, #132 to #135 (best #132, worst #135).
Top rated · #otomeposition 756down -4down -14Position on itch.io's Top rated · #otome chart across 57 readings: slipping, #738 to #756 (best #732, worst #756).
Top rated · #dating-simposition 976down -5down -21Position on itch.io's Top rated · #dating-sim chart across 60 readings: slipping, #940 to #976 (best #934, worst #976).
Top rated · #female-protagonistposition 1,170down -3down -20Position on itch.io's Top rated · #female-protagonist chart across 59 readings: slipping, #1159 to #1170 (best #1138, worst #1170).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.42 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.