Velocity

-0.025

Pedigreed Velocity, last 14 days: falling across 14 days, 0.02 to -0.02 (low -0.02, high 0.05).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Pedigreed, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 41 to 45, up 4, most of that change came late in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared41 to 45up +4
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Pedigreed across the charted window
DayRatings
Sep 1841
Sep 1941
Sep 2041
Sep 2141
Sep 2241
Sep 2341
Sep 2441
Sep 2541
Sep 2641
Sep 2741
Sep 2841
Sep 2941
Sep 3041
Oct 142
Oct 242
Oct 342
Oct 442
Oct 542
Oct 642
Oct 742
Oct 842
Oct 943
Oct 1044
Oct 1144
Oct 1244
Oct 1344
Oct 1444
Oct 1544
Oct 1644
Oct 1745
What the platform publishes

Counters

Read 2026-10-17
Current counters for Pedigreed, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion45up +1up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Pedigreed
ChartNow7d30dHistory
Top rated · Strategyposition 239up +30down -50Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #207 to #239 (best #186, worst #287).
Top rated · Simulationposition 553up +62down -109Position on itch.io's Top rated · Simulation chart across 50 readings: slipping, #480 to #553 (best #442, worst #655).

All of itch.io

All of itch.io: where itch.io's own charts have placed Pedigreed
ChartNow7d30dHistory
Top ratedposition 5,610down -36up +405Position on itch.io's Top rated chart across 29 readings: climbing, #5992 to #5610 (best #5567, worst #6022).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Pedigreed
ChartNow7d30dHistory
Top rated · #streamingposition 2down -1not listed thirty days agoPosition on itch.io's Top rated · #streaming chart across 28 readings: slipping, #1 to #2 (best #1, worst #2).
Top rated · #managementposition 64up +8down -15Position on itch.io's Top rated · #management chart across 39 readings: slipping, #50 to #64 (best #48, worst #82).
Top rated · #medievalposition 71up +2down -13Position on itch.io's Top rated · #medieval chart across 39 readings: slipping, #59 to #71 (best #58, worst #85).
Top rated · #deck-buildingposition 92down -28not listed thirty days agoPosition on itch.io's Top rated · #deck-building chart across 30 readings: slipping, #68 to #92 (best #63, worst #92).
Top rated · #card-gameposition 118up +13down -29Position on itch.io's Top rated · #card-game chart across 41 readings: slipping, #96 to #118 (best #89, worst #135).
Top rated · #rogueliteposition 136up +11down -27Position on itch.io's Top rated · #roguelite chart across 39 readings: slipping, #112 to #136 (best #107, worst #154).
Top rated · #roguelikeposition 233up +33down -45Position on itch.io's Top rated · #roguelike chart across 39 readings: slipping, #198 to #233 (best #188, worst #280).
Top rated · #narrativeposition 561up +53not listed thirty days agoPosition on itch.io's Top rated · #narrative chart across 11 readings: climbing, #654 to #561 (best #561, worst #654).
Top rated · #no-aiposition 2,331down -38not listed thirty days agoPosition on itch.io's Top rated · #no-ai chart across 22 readings: climbing, #2341 to #2331 (best #2277, worst #2369).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-22
Price
free
Average rating
4.71 / 5

No devlog has been posted since we started watching on 2026-08-22. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.