itch.ioRank 10592026-10-14
Dungeons & Degenerate Gamblers
Velocity
0.000
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-14. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 5, under its floor of 20; ratings moved by 12, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 15 to Oct 14
- Comments — people are talking545 to 550up +5
- Ratings — people finished and cared1,207 to 1,219up +12
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 15 | 545 0% | 1,207 0% |
| Sep 16 | 545 0% | 1,208 8% |
| Sep 17 | 545 0% | 1,208 8% |
| Sep 18 | 546 20% | 1,210 25% |
| Sep 19 | 546 20% | 1,212 42% |
| Sep 20 | 546 20% | 1,213 50% |
| Sep 21 | 546 20% | 1,212 42% |
| Sep 22 | 547 40% | 1,210 25% |
| Sep 23 | 547 40% | 1,210 25% |
| Sep 24 | 548 60% | 1,211 33% |
| Sep 25 | 549 80% | 1,211 33% |
| Sep 26 | 549 80% | 1,213 50% |
| Sep 27 | 549 80% | 1,213 50% |
| Sep 28 | 549 80% | 1,214 58% |
| Sep 29 | 549 80% | 1,215 67% |
| Sep 30 | 549 80% | 1,215 67% |
| Oct 1 | 549 80% | 1,217 83% |
| Oct 2 | 549 80% | 1,217 83% |
| Oct 3 | 549 80% | 1,218 92% |
| Oct 4 | 549 80% | 1,218 92% |
| Oct 5 | 549 80% | 1,218 92% |
| Oct 6 | 549 80% | 1,218 92% |
| Oct 7 | 549 80% | 1,218 92% |
| Oct 8 | 549 80% | 1,218 92% |
| Oct 9 | 549 80% | 1,218 92% |
| Oct 10 | 549 80% | 1,218 92% |
| Oct 11 | 549 80% | 1,218 92% |
| Oct 12 | 549 80% | 1,218 92% |
| Oct 13 | 549 80% | 1,219 100% |
| Oct 14 | 550 100% | 1,219 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 550 | up +1 | up +5 |
| Ratings conversion | 1,219 | up +1 | up +12 |
On itch.io's own charts
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 124 | down -1 | down -1 |
On 9 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #godot | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #satire | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #deck-building | position 3 | unchanged 0 | unchanged 0 | |
| Top rated · #card-game | position 4 | unchanged 0 | unchanged 0 | |
| Top rated · #roguelike | position 6 | unchanged 0 | unchanged 0 | |
| Top rated · #roguelite | position 6 | unchanged 0 | unchanged 0 | |
| Top rated · #pixel-art | position 24 | unchanged 0 | up +1 | |
| Top rated · #singleplayer | position 25 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 51 | unchanged 0 | up +1 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.80 / 5
Last devlog 2025-06-22 — 479 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.