itch.ioRank 10312026-10-09

Super Magical Kira Kira Slayer

Open on itch.io

Velocity

0.000

Super Magical Kira Kira Slayer Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Super Magical Kira Kira Slayer, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 31 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared31 to 31unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Super Magical Kira Kira Slayer across the charted window
DayRatings
Sep 1031
Sep 1231
Sep 1331
Sep 1431
Sep 1531
Sep 1631
Sep 1731
Sep 1831
Sep 1931
Sep 2031
Sep 2131
Sep 2231
Sep 2331
Sep 2431
Sep 2531
Sep 2631
Sep 2731
Sep 2831
Sep 2931
Oct 131
Oct 231
Oct 331
Oct 431
Oct 531
Oct 631
Oct 731
Oct 831
Oct 931
What the platform publishes

Counters

Read 2026-10-09
Current counters for Super Magical Kira Kira Slayer, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion31unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed Super Magical Kira Kira Slayer
ChartNow7d30dHistory
Top rated · #pinballposition 25unchanged 0down -2Position on itch.io's Top rated · #pinball chart across 31 readings: slipping, #23 to #25 (best #23, worst #25).
Top rated · #global-game-jamposition 144unchanged 0up +1Position on itch.io's Top rated · #global-game-jam chart across 31 readings: climbing, #145 to #144 (best #144, worst #145).
Top rated · #parodyposition 234down -1down -1Position on itch.io's Top rated · #parody chart across 31 readings: slipping, #233 to #234 (best #232, worst #234).
Top rated · #goreposition 273down -1down -4Position on itch.io's Top rated · #gore chart across 31 readings: slipping, #269 to #273 (best #269, worst #275).
Top rated · #animeposition 1,346not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #anime chart across 8 readings: slipping, #1310 to #1346 (best #1310, worst #1346).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-25
Price
free
Average rating
3.97 / 5

No devlog has been posted since we started watching on 2026-08-25. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.