itch.ioRank 19002026-10-14

Super Mario 63 Redux [Tiny Demo]

Open on itch.io

Velocity

-0.004

Super Mario 63 Redux [Tiny Demo] Velocity, last 14 days: flat across 14 days, -0.00 to -0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Super Mario 63 Redux [Tiny Demo], 30 daysLead and lag over 30 days, 2026-09-16 to 2026-10-15, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 225 to 228, up 3, most of that change came early in the window.100%50%0%Sep 16Oct 15Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 16 to Oct 15

  • Ratings — people finished and cared225 to 228up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Super Mario 63 Redux [Tiny Demo] across the charted window
DayRatings
Sep 16225
Sep 17226
Sep 18226
Sep 19226
Sep 20226
Sep 21226
Sep 22226
Sep 23226
Sep 24227
Sep 25227
Sep 26227
Sep 27227
Sep 28227
Sep 29227
Sep 30227
Oct 1227
Oct 2227
Oct 3228
Oct 4228
Oct 5228
Oct 6228
Oct 7228
Oct 8228
Oct 9228
Oct 10228
Oct 11228
Oct 12228
Oct 13228
Oct 14228
Oct 15228
What the platform publishes

Counters

Read 2026-10-15
Current counters for Super Mario 63 Redux [Tiny Demo], with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion228unchanged 0up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Super Mario 63 Redux [Tiny Demo]
ChartNow7d30dHistory
Top rated · Platformerposition 59unchanged 0up +3Position on itch.io's Top rated · Platformer chart across 48 readings: holding, #59 to #59 (best #59, worst #62).

All of itch.io

All of itch.io: where itch.io's own charts have placed Super Mario 63 Redux [Tiny Demo]
ChartNow7d30dHistory
Top ratedposition 1,007down -3up +17Position on itch.io's Top rated chart across 57 readings: slipping, #973 to #1007 (best #972, worst #1025).
On 1 tag chart
Tag charts: where itch.io's own charts have placed Super Mario 63 Redux [Tiny Demo]
ChartNow7d30dHistory
Top rated · #pixel-artposition 226down -2up +6Position on itch.io's Top rated · #pixel-art chart across 37 readings: climbing, #231 to #226 (best #224, worst #233).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.78 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.