itch.ioRank 10312026-10-09

LUCKY DAY

Open on itch.io

Velocity

0.000

LUCKY DAY Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for LUCKY DAY, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 255 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared255 to 255unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for LUCKY DAY across the charted window
DayRatings
Sep 11255
Sep 12255
Sep 13255
Sep 14255
Sep 15255
Sep 16255
Sep 17255
Sep 18255
Sep 19255
Sep 20255
Sep 21255
Sep 22255
Sep 23255
Sep 24255
Sep 25255
Sep 26255
Sep 27255
Sep 28255
Sep 29255
Sep 30255
Oct 1255
Oct 2255
Oct 3255
Oct 4255
Oct 5255
Oct 6255
Oct 7255
Oct 8255
Oct 9255
Oct 10255
What the platform publishes

Counters

Read 2026-10-10
Current counters for LUCKY DAY, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion255unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed LUCKY DAY
ChartNow7d30dHistory
Top ratedposition 3,535down -26down -63Position on itch.io's Top rated chart across 52 readings: slipping, #3196 to #3535 (best #3193, worst #3539).
On 4 tag charts
Tag charts: where itch.io's own charts have placed LUCKY DAY
ChartNow7d30dHistory
Top rated · #yandereposition 150down -2unchanged 0Position on itch.io's Top rated · #yandere chart across 31 readings: slipping, #148 to #150 (best #147, worst #150).
Top rated · #creepyposition 227down -2down -6Position on itch.io's Top rated · #creepy chart across 33 readings: slipping, #220 to #227 (best #220, worst #228).
Top rated · #multiple-endingsposition 300down -2down -9Position on itch.io's Top rated · #multiple-endings chart across 31 readings: slipping, #290 to #300 (best #290, worst #300).
Top rated · #interactive-fictionposition 622down -3down -7Position on itch.io's Top rated · #interactive-fiction chart across 31 readings: slipping, #614 to #622 (best #614, worst #622).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.51 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.