itch.ioRank 15462026-10-01

Funny Park

Open on itch.io

Velocity

0.000

Funny Park Velocity, last 14 days: flat across 11 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 19%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. None of its three counters had a measurable acceleration. We also have itch.io chart positions for it, which is the fourth component. It was observed on 2 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Funny Park, 30 daysLead and lag over 30 days, 2026-09-27 to 2026-10-26, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 37 to 38, up 1, most of that change came late in the window.100%50%0%Sep 27Oct 26Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 27 to Oct 26

  • Ratings — people finished and cared37 to 38up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Funny Park across the charted window
DayRatings
Sep 2737
Sep 2837
Sep 2937
Oct 1637
Oct 1737
Oct 1837
Oct 1937
Oct 2138
Oct 2238
Oct 2338
Oct 2538
Oct 2638
What the platform publishes

Counters

Read 2026-10-26
Current counters for Funny Park, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion38unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed Funny Park
ChartNow7d30dHistory
Top rated · #survival-horrorposition 1,355down -79down -102Position on itch.io's Top rated · #survival-horror chart across 31 readings: slipping, #1247 to #1355 (best #1246, worst #1355).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
3.58 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.