Velocity

0.000

Devil's Gambit Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-18. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (197 throughout); ratings moved by 6, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Devil's Gambit, 30 daysLead and lag over 30 days, 2026-09-19 to 2026-10-18, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 197 throughout, no change at all. Ratings: 821 to 827, up 6, most of that change came early in the window.100%50%0%Sep 19Oct 18CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 19 to Oct 18

  • Comments — people are talking197 to 197unchanged 0
  • Ratings — people finished and cared821 to 827up +6
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Devil's Gambit across the charted window
DayCommentsRatings
Sep 19197821
Sep 20197822
Sep 21197822
Sep 22197822
Sep 23197822
Sep 24197822
Sep 25197822
Sep 26197822
Sep 27197824
Sep 28197824
Sep 29197825
Sep 30197825
Oct 1197825
Oct 2197825
Oct 3197825
Oct 4197826
Oct 5197826
Oct 6197826
Oct 7197826
Oct 8197826
Oct 9197826
Oct 10197826
Oct 11197826
Oct 12197826
Oct 13197826
Oct 14197826
Oct 15197826
Oct 16197826
Oct 17197826
Oct 18197827
What the platform publishes

Counters

Read 2026-10-19
Current counters for Devil's Gambit, with their 7- and 30-day changes
CounterNow7d30d
Comments intent197unchanged 0unchanged 0
Ratings conversion827up +1up +6

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Devil's Gambit
ChartNow7d30dHistory
Top rated · #adultposition 45unchanged 0unchanged 0Position on itch.io's Top rated · #adult chart across 61 readings: slipping, #42 to #45 (best #42, worst #46).
Top rated · #eroticposition 45unchanged 0down -1Position on itch.io's Top rated · #erotic chart across 42 readings: slipping, #43 to #45 (best #43, worst #45).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.83 / 5

Last devlog 2026-07-20 — 91 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.