itch.ioRank 17532026-10-16
Waterworks!
Velocity
-0.002
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-16. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
No ordering to read here.
Across this window, comments moved by 4, under its floor of 20; ratings moved by 22. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.
Series — over Sep 18 to Oct 17
- Comments — people are talking327 to 331up +4
- Ratings — people finished and cared1,359 to 1,381up +22
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 18 | 327 0% | 1,359 0% |
| Sep 19 | 328 25% | 1,360 5% |
| Sep 20 | 328 25% | 1,360 5% |
| Sep 21 | 328 25% | 1,361 9% |
| Sep 22 | 328 25% | 1,359 0% |
| Sep 23 | 328 25% | 1,361 9% |
| Sep 24 | 328 25% | 1,361 9% |
| Sep 25 | 328 25% | 1,363 18% |
| Sep 26 | 328 25% | 1,363 18% |
| Sep 27 | 328 25% | 1,365 27% |
| Sep 28 | 328 25% | 1,366 32% |
| Sep 29 | 328 25% | 1,366 32% |
| Sep 30 | 328 25% | 1,367 36% |
| Oct 1 | 328 25% | 1,369 45% |
| Oct 2 | 329 50% | 1,370 50% |
| Oct 3 | 329 50% | 1,371 55% |
| Oct 4 | 330 75% | 1,371 55% |
| Oct 5 | 330 75% | 1,371 55% |
| Oct 6 | 331 100% | 1,372 59% |
| Oct 7 | 331 100% | 1,372 59% |
| Oct 8 | 331 100% | 1,372 59% |
| Oct 9 | 331 100% | 1,373 64% |
| Oct 10 | 331 100% | 1,373 64% |
| Oct 11 | 331 100% | 1,375 73% |
| Oct 12 | 331 100% | 1,376 77% |
| Oct 13 | 331 100% | 1,378 86% |
| Oct 14 | 331 100% | 1,378 86% |
| Oct 15 | 331 100% | 1,380 95% |
| Oct 16 | 331 100% | 1,381 100% |
| Oct 17 | 331 100% | 1,381 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 331 | unchanged 0 | up +4 |
| Ratings conversion | 1,381 | up +7 | up +23 |
On itch.io's own charts
Categories
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · Strategy | position 5 | unchanged 0 | unchanged 0 | |
| Top rated · Simulation | position 9 | unchanged 0 | unchanged 0 |
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 96 | up +1 | up +1 |
On 8 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #board-game | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #economy | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #educational | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #historical | position 1 | unchanged 0 | unchanged 0 | |
| Top rated · #medieval | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #card-game | position 3 | unchanged 0 | unchanged 0 | |
| Top rated · #pixel-art | position 18 | unchanged 0 | unchanged 0 | |
| Top rated · #no-ai | position 41 | unchanged 0 | unchanged 0 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.82 / 5
Last devlog 2023-04-02 — 1294 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.