Velocity

0.000

I Opened the Walls and Found Something Beautiful Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for I Opened the Walls and Found Something Beautiful, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 throughout, no change at all.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared27 to 27unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for I Opened the Walls and Found Something Beautiful across the charted window
DayRatings
Sep 1527
Sep 1627
Sep 1727
Sep 1827
Sep 1927
Sep 2027
Sep 2127
Sep 2227
Sep 2327
Sep 2427
Sep 2527
Sep 2627
Sep 2727
Sep 2827
Sep 2927
Sep 3027
Oct 127
Oct 227
Oct 327
Oct 427
Oct 527
Oct 627
Oct 727
Oct 827
Oct 927
Oct 1027
Oct 1127
Oct 1227
Oct 1327
Oct 1427
What the platform publishes

Counters

Read 2026-10-14
Current counters for I Opened the Walls and Found Something Beautiful, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion27unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed I Opened the Walls and Found Something Beautiful
ChartNow7d30dHistory
Top rated · Adventureposition 1,008down -4not listed thirty days agoPosition on itch.io's Top rated · Adventure chart across 22 readings: slipping, #1000 to #1008 (best #998, worst #1008).

All of itch.io

All of itch.io: where itch.io's own charts have placed I Opened the Walls and Found Something Beautiful
ChartNow7d30dHistory
Top ratedposition 5,537up +49down -81Position on itch.io's Top rated chart across 48 readings: slipping, #5388 to #5537 (best #5388, worst #5598).
On 11 tag charts
Tag charts: where itch.io's own charts have placed I Opened the Walls and Found Something Beautiful
ChartNow7d30dHistory
Top rated · #unreal-engineposition 35up +2unchanged 0Position on itch.io's Top rated · #unreal-engine chart across 36 readings: slipping, #34 to #35 (best #34, worst #37).
Top rated · #abstractposition 63unchanged 0down -2Position on itch.io's Top rated · #abstract chart across 56 readings: slipping, #61 to #63 (best #60, worst #63).
Top rated · #spookyposition 121unchanged 0unchanged 0Position on itch.io's Top rated · #spooky chart across 36 readings: holding, #121 to #121 (best #121, worst #122).
Top rated · #walking-simulatorposition 121unchanged 0down -1Position on itch.io's Top rated · #walking-simulator chart across 36 readings: slipping, #120 to #121 (best #120, worst #121).
Top rated · #weirdposition 136down -3down -3Position on itch.io's Top rated · #weird chart across 36 readings: slipping, #130 to #136 (best #130, worst #136).
Top rated · #surrealposition 159up +1down -3Position on itch.io's Top rated · #surreal chart across 36 readings: slipping, #156 to #159 (best #155, worst #160).
Top rated · #experimentalposition 170down -1down -5Position on itch.io's Top rated · #experimental chart across 37 readings: slipping, #164 to #170 (best #163, worst #170).
Top rated · #explorationposition 262up +3down -5Position on itch.io's Top rated · #exploration chart across 37 readings: slipping, #255 to #262 (best #254, worst #265).
Top rated · #atmosphericposition 756up +22down -13Position on itch.io's Top rated · #atmospheric chart across 54 readings: slipping, #743 to #756 (best #742, worst #778).
Top rated · #horrorposition 1,160up +56down -23Position on itch.io's Top rated · #horror chart across 36 readings: slipping, #1138 to #1160 (best #1136, worst #1216).
Top rated · #no-aiposition 2,296up +55down -77Position on itch.io's Top rated · #no-ai chart across 36 readings: slipping, #2199 to #2296 (best #2199, worst #2352).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.89 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.