itch.ioRank 11292026-11-06

Puzzle Reign (a.k.a. Kingdom Tetris)

Open on itch.io

Velocity

0.000

Puzzle Reign (a.k.a. Kingdom Tetris) Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-06. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Puzzle Reign (a.k.a. Kingdom Tetris), 30 daysLead and lag over 30 days, 2026-10-09 to 2026-11-07, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 48 throughout, no change at all.100%50%0%Oct 9Nov 7Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 9 to Nov 7

  • Ratings — people finished and cared48 to 48unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Puzzle Reign (a.k.a. Kingdom Tetris) across the charted window
DayRatings
Oct 948
Oct 1048
Oct 1148
Oct 1248
Oct 1348
Oct 1448
Oct 1548
Oct 1648
Oct 1748
Oct 1848
Oct 1948
Oct 2048
Oct 2148
Oct 2248
Oct 2348
Oct 2448
Oct 2548
Oct 2648
Oct 2748
Oct 2848
Oct 2948
Oct 3048
Oct 3148
Nov 148
Nov 248
Nov 348
Nov 448
Nov 548
Nov 648
Nov 748
What the platform publishes

Counters

Read 2026-11-07
Current counters for Puzzle Reign (a.k.a. Kingdom Tetris), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion48unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 5 tag charts
Tag charts: where itch.io's own charts have placed Puzzle Reign (a.k.a. Kingdom Tetris)
ChartNow7d30dHistory
Top rated · #tetrisposition 57unchanged 0down -1Position on itch.io's Top rated · #tetris chart across 59 readings: slipping, #52 to #57 (best #52, worst #57).
Top rated · #city-builderposition 103unchanged 0down -2Position on itch.io's Top rated · #city-builder chart across 62 readings: slipping, #99 to #103 (best #99, worst #103).
Top rated · #medievalposition 187down -2down -3Position on itch.io's Top rated · #medieval chart across 60 readings: slipping, #173 to #187 (best #173, worst #187).
Top rated · #fast-pacedposition 369down -4down -11Position on itch.io's Top rated · #fast-paced chart across 61 readings: slipping, #352 to #369 (best #352, worst #370).
Top rated · #unityposition 1,104up +1down -20Position on itch.io's Top rated · #unity chart across 59 readings: slipping, #1069 to #1104 (best #1069, worst #1107).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.27 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.