itch.ioRank 10032026-10-10

Military Incremental Complex

Open on itch.io

Velocity

0.000

Military Incremental Complex Velocity, last 14 days: rising across 14 days, -0.03 to 0.00 (low -0.03, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Military Incremental Complex, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 36 to 35, down 1, most of that change came early in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared36 to 35down -1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Military Incremental Complex across the charted window
DayRatings
Sep 1136
Sep 1236
Sep 1336
Sep 1436
Sep 1536
Sep 1636
Sep 1736
Sep 1836
Sep 1936
Sep 2036
Sep 2136
Sep 2236
Sep 2335
Sep 2435
Sep 2535
Sep 2635
Sep 2735
Sep 2835
Sep 2935
Sep 3035
Oct 135
Oct 235
Oct 335
Oct 435
Oct 535
Oct 635
Oct 735
Oct 835
Oct 935
Oct 1035
What the platform publishes

Counters

Read 2026-10-10
Current counters for Military Incremental Complex, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion35unchanged 0down -1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Military Incremental Complex
ChartNow7d30dHistory
Top rated · Strategyposition 840down -5up +93Position on itch.io's Top rated · Strategy chart across 43 readings: climbing, #929 to #840 (best #833, worst #939).
On 6 tag charts
Tag charts: where itch.io's own charts have placed Military Incremental Complex
ChartNow7d30dHistory
Top rated · #warposition 77up +1up +14Position on itch.io's Top rated · #war chart across 32 readings: climbing, #91 to #77 (best #77, worst #91).
Top rated · #clickerposition 263down -2up +26Position on itch.io's Top rated · #clicker chart across 34 readings: climbing, #290 to #263 (best #256, worst #291).
Top rated · #idleposition 334down -4up +31Position on itch.io's Top rated · #idle chart across 32 readings: climbing, #367 to #334 (best #323, worst #369).
Top rated · #incrementalposition 387down -5up +31Position on itch.io's Top rated · #incremental chart across 32 readings: climbing, #415 to #387 (best #373, worst #427).
Top rated · #godotposition 539up +1up +73Position on itch.io's Top rated · #godot chart across 32 readings: climbing, #610 to #539 (best #532, worst #619).
Top rated · #retroposition 2,727not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #retro chart across 7 readings: slipping, #2705 to #2727 (best #2705, worst #2727).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-29
Price
free
Average rating
4.31 / 5

No devlog has been posted since we started watching on 2026-08-29. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.