Velocity

0.000

Strive for Power Velocity, last 14 days: falling across 6 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 60%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, topic views and ratings had a measurable acceleration on 2026-10-17. Comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

20 days

No ordering to read here.

Across this window, topic views did not move at all (0 throughout); ratings moved by 13, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Strive for Power, 20 daysLead and lag over 20 days, 2026-09-28 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Topic views: 0 throughout, no change at all. Ratings: 1,503 to 1,516, up 13, most of that change came late in the window.100%50%0%-8%Sep 28Oct 17Topic viewsRatings

Each line is scaled to its own change across these 20 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 28 to Oct 17

  • Topic views — people are looking0 to 0unchanged 0
  • Ratings — people finished and cared1,503 to 1,516up +13
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Strive for Power across the charted window
DayTopic viewsRatings
Sep 2801,503
Sep 2901,502
Sep 3001,502
Oct 101,502
Oct 201,502
Oct 301,503
Oct 401,504
Oct 501,506
Oct 601,506
Oct 701,507
Oct 801,507
Oct 901,509
Oct 1001,509
Oct 1101,510
Oct 1201,511
Oct 1301,512
Oct 1401,513
Oct 1501,515
Oct 1601,515
Oct 1701,516
What the platform publishes

Counters

Read 2026-10-17
Current counters for Strive for Power, with their 7- and 30-day changes
CounterNow7d30d
Topic views aperture0unchanged 0no comparable reading thirty days back
Ratings conversion1,516up +7no comparable reading thirty days back
Topic replies0unchanged 0no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Strive for Power
ChartNow7d30dHistory
Top rated · #eroticposition 129unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #erotic chart across 19 readings: holding, #129 to #129 (best #129, worst #130).
Top rated · #adultposition 152unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #adult chart across 20 readings: holding, #152 to #152 (best #152, worst #153).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-28
Price
free
Average rating
4.51 / 5
Community topics
0
Last community post
2026-10-12

No devlog has been posted since we started watching on 2026-09-28. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.