itch.ioRank 10312026-10-09

Graveyard Smash18+

Open on itch.io

Velocity

0.000

Graveyard Smash Velocity, last 14 days: rising across 14 days, -0.03 to 0.00 (low -0.03, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Graveyard Smash, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 176 to 179, up 3, most of that change came early in the window.167%100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared176 to 179up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Graveyard Smash across the charted window
DayRatings
Sep 11176
Sep 12176
Sep 13176
Sep 14177
Sep 15177
Sep 16178
Sep 17180
Sep 18181
Sep 19181
Sep 20181
Sep 21181
Sep 22181
Sep 23180
Sep 24180
Sep 25180
Sep 26180
Sep 27180
Sep 28180
Sep 29180
Sep 30180
Oct 1180
Oct 2180
Oct 3180
Oct 4180
Oct 5180
Oct 6180
Oct 7180
Oct 8180
Oct 9180
Oct 10179
What the platform publishes

Counters

Read 2026-10-10
Current counters for Graveyard Smash, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion179unchanged 0up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Graveyard Smash
ChartNow7d30dHistory
Top rated · #eroticposition 585down -4down -18Position on itch.io's Top rated · #erotic chart across 32 readings: slipping, #564 to #585 (best #564, worst #604).
Top rated · #adultposition 869down -10down -35Position on itch.io's Top rated · #adult chart across 52 readings: slipping, #795 to #869 (best #788, worst #888).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.43 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.