Velocity

0.000

Short Rest Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-11-05. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Short Rest, 30 daysLead and lag over 30 days, 2026-10-08 to 2026-11-06, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 50 throughout, no change at all.100%50%0%Oct 8Nov 6Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Oct 8 to Nov 6

  • Ratings — people finished and cared50 to 50unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Short Rest across the charted window
DayRatings
Oct 850
Oct 950
Oct 1050
Oct 1150
Oct 1250
Oct 1350
Oct 1450
Oct 1550
Oct 1650
Oct 1750
Oct 1850
Oct 1950
Oct 2050
Oct 2150
Oct 2250
Oct 2350
Oct 2450
Oct 2550
Oct 2650
Oct 2750
Oct 2850
Oct 2950
Oct 3050
Oct 3150
Nov 150
Nov 250
Nov 350
Nov 450
Nov 550
Nov 650
What the platform publishes

Counters

Read 2026-11-06
Current counters for Short Rest, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion50unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Short Rest
ChartNow7d30dHistory
Top rated · #turn-based-combatposition 203down -1down -1Position on itch.io's Top rated · #turn-based-combat chart across 58 readings: slipping, #196 to #203 (best #196, worst #203).
Top rated · #deck-buildingposition 257down -2down -7Position on itch.io's Top rated · #deck-building chart across 61 readings: slipping, #248 to #257 (best #247, worst #257).
Top rated · #dungeon-crawlerposition 330down -3down -4Position on itch.io's Top rated · #dungeon-crawler chart across 61 readings: slipping, #317 to #330 (best #317, worst #330).
Top rated · #difficultposition 506down -4down -6Position on itch.io's Top rated · #difficult chart across 61 readings: slipping, #492 to #506 (best #492, worst #506).
Top rated · #furryposition 623down -1down -16Position on itch.io's Top rated · #furry chart across 59 readings: slipping, #597 to #623 (best #597, worst #623).
Top rated · #roguelikeposition 893down -7down -23Position on itch.io's Top rated · #roguelike chart across 58 readings: slipping, #861 to #893 (best #861, worst #893).
Top rated · #fantasyposition 1,908up +6not listed thirty days agoPosition on itch.io's Top rated · #fantasy chart across 13 readings: slipping, #1870 to #1908 (best #1870, worst #1914).
Everything else we hold

Activity and where to go next

First seen by us
2026-09-07
Price
free
Average rating
4.16 / 5

No devlog has been posted since we started watching on 2026-09-07. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.