Velocity

0.000

Amorous Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (321 throughout); ratings moved by 8, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Amorous, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 321 throughout, no change at all. Ratings: 1,349 to 1,357, up 8, the change came at a steady pace.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking321 to 321unchanged 0
  • Ratings — people finished and cared1,349 to 1,357up +8
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Amorous across the charted window
DayCommentsRatings
Sep 183211,349
Sep 193211,349
Sep 203211,349
Sep 213211,349
Sep 223211,349
Sep 233211,350
Sep 243211,351
Sep 253211,351
Sep 263211,351
Sep 273211,351
Sep 283211,352
Sep 293211,352
Sep 303211,352
Oct 13211,352
Oct 23211,352
Oct 33211,352
Oct 43211,355
Oct 53211,355
Oct 63211,355
Oct 73211,355
Oct 83211,355
Oct 93211,355
Oct 103211,355
Oct 113211,356
Oct 123211,356
Oct 133211,356
Oct 143211,356
Oct 153211,356
Oct 163211,356
Oct 173211,357
What the platform publishes

Counters

Read 2026-10-17
Current counters for Amorous, with their 7- and 30-day changes
CounterNow7d30d
Comments intent321unchanged 0unchanged 0
Ratings conversion1,357up +2up +9

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed Amorous
ChartNow7d30dHistory
Top rated · #adultposition 265unchanged 0down -13Position on itch.io's Top rated · #adult chart across 59 readings: slipping, #247 to #265 (best #246, worst #266).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.41 / 5

Last devlog 2021-04-13 — 2013 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.