itch.ioRank 26022026-10-11

Tom City

Open on itch.io

Velocity

-0.048

Tom City Velocity, last 14 days: falling across 14 days, -0.02 to -0.05 (low -0.05, high 0.05).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Tom City, 30 daysLead and lag over 30 days, 2026-09-13 to 2026-10-12, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 41 to 44, up 3, the change came at a steady pace.100%50%0%Sep 13Oct 12Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 13 to Oct 12

  • Ratings — people finished and cared41 to 44up +3
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Tom City across the charted window
DayRatings
Sep 1341
Sep 1441
Sep 1541
Sep 1641
Sep 1741
Sep 1841
Sep 1941
Sep 2042
Sep 2142
Sep 2242
Sep 2342
Sep 2442
Sep 2542
Sep 2642
Sep 2742
Sep 2842
Sep 2942
Sep 3043
Oct 143
Oct 243
Oct 343
Oct 444
Oct 544
Oct 644
Oct 744
Oct 844
Oct 944
Oct 1044
Oct 1144
Oct 1244
What the platform publishes

Counters

Read 2026-10-12
Current counters for Tom City, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion44unchanged 0up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Tom City
ChartNow7d30dHistory
Top rated · Strategyposition 94unchanged 0up +10Position on itch.io's Top rated · Strategy chart across 45 readings: climbing, #104 to #94 (best #94, worst #105).

All of itch.io

All of itch.io: where itch.io's own charts have placed Tom City
ChartNow7d30dHistory
Top ratedposition 2,789down -8up +235Position on itch.io's Top rated chart across 54 readings: climbing, #2993 to #2789 (best #2779, worst #3038).
On 5 tag charts
Tag charts: where itch.io's own charts have placed Tom City
ChartNow7d30dHistory
Top rated · #drawingposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #drawing chart across 35 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #family-friendlyposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #family-friendly chart across 34 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #city-builderposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #city-builder chart across 35 readings: holding, #13 to #13 (best #13, worst #13).
Top rated · #hand-drawnposition 70up +4up +6Position on itch.io's Top rated · #hand-drawn chart across 33 readings: climbing, #76 to #70 (best #69, worst #76).
Top rated · #no-aiposition 1,162up +37up +60Position on itch.io's Top rated · #no-ai chart across 33 readings: climbing, #1222 to #1162 (best #1160, worst #1242).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.93 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.