itch.ioRank 11822026-10-17

🔞Five Nights at FuzzBoob's: Definitive Edition18+

Open on itch.io

Velocity

+0.001

🔞Five Nights at FuzzBoob's: Definitive Edition Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Ratings are running ahead of comments.

By the average day in this window, comments had taken 35% of their change and ratings 46%. That is the reverse of the order the signal is built on — the audience arrived before the attention did, which reads as a game being found rather than one breaking out.

Lead and lag for 🔞Five Nights at FuzzBoob's: Definitive Edition, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Ratings are running ahead of comments. Furthest apart on 2026-09-30, 26 points between ratings and comments. Comments: 3,648 to 3,675, up 27, most of that change came late in the window. Ratings: 4,968 to 5,033, up 65, the change came at a steady pace.100%50%0%-4%Sep 18Oct 1726 pts apartCommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Comments — people are talking3,648 to 3,675up +27
  • Ratings — people finished and cared4,968 to 5,033up +65
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for 🔞Five Nights at FuzzBoob's: Definitive Edition across the charted window
DayCommentsRatings
Sep 183,6484,968
Sep 193,6494,971
Sep 203,6494,973
Sep 213,6514,979
Sep 223,6524,981
Sep 233,6474,974
Sep 243,6484,975
Sep 253,6484,977
Sep 263,6484,980
Sep 273,6494,984
Sep 283,6494,986
Sep 293,6514,987
Sep 303,6514,992
Oct 13,6544,994
Oct 23,6554,995
Oct 33,6594,998
Oct 43,6605,000
Oct 53,6605,003
Oct 63,6605,004
Oct 73,6605,005
Oct 83,6605,011
Oct 93,6645,013
Oct 103,6655,015
Oct 113,6665,017
Oct 123,6685,019
Oct 133,6705,021
Oct 143,6705,025
Oct 153,6705,028
Oct 163,6725,031
Oct 173,6755,033
What the platform publishes

Counters

Read 2026-10-17
Current counters for 🔞Five Nights at FuzzBoob's: Definitive Edition, with their 7- and 30-day changes
CounterNow7d30d
Comments intent3,675up +10up +30
Ratings conversion5,033up +18up +66

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 1 tag chart
Tag charts: where itch.io's own charts have placed 🔞Five Nights at FuzzBoob's: Definitive Edition
ChartNow7d30dHistory
Top rated · #adultposition 18unchanged 0down -1Position on itch.io's Top rated · #adult chart across 59 readings: slipping, #17 to #18 (best #17, worst #18).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.64 / 5

Last devlog 2025-05-14 — 521 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.