itch.ioRank 9802026-10-13

Seeds of Chaos18+

Open on itch.io

Velocity

+0.001

Seeds of Chaos Velocity, last 14 days: falling across 14 days, 0.05 to 0.00 (low -0.01, high 0.06).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-13. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments fell by 11; ratings moved by 8, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Seeds of Chaos, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 251 to 240, down 11, most of that change came early in the window. Ratings: 892 to 900, up 8, most of that change came early in the window.155%100%50%0%-27%Sep 14Oct 13CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 14 to Oct 13

  • Comments — people are talking251 to 240down -11
  • Ratings — people finished and cared892 to 900up +8
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Seeds of Chaos across the charted window
DayCommentsRatings
Sep 14251892
Sep 15252893
Sep 16253894
Sep 17254894
Sep 18254895
Sep 19254895
Sep 20254895
Sep 21250895
Sep 22247896
Sep 23234895
Sep 24234895
Sep 25234896
Sep 26234896
Sep 27236900
Sep 28236899
Sep 29237899
Sep 30237899
Oct 1237899
Oct 2237900
Oct 3238901
Oct 4238901
Oct 5238901
Oct 6238901
Oct 7239902
Oct 8239902
Oct 9239902
Oct 10240900
Oct 11240900
Oct 12240900
Oct 13240900
What the platform publishes

Counters

Read 2026-10-13
Current counters for Seeds of Chaos, with their 7- and 30-day changes
CounterNow7d30d
Comments intent240up +2down -11
Ratings conversion900down -1up +9

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Seeds of Chaos
ChartNow7d30dHistory
Top rated · #eroticposition 438down -5down -27Position on itch.io's Top rated · #erotic chart across 36 readings: slipping, #411 to #438 (best #411, worst #438).
Top rated · #adultposition 601down -5down -45Position on itch.io's Top rated · #adult chart across 55 readings: slipping, #533 to #601 (best #533, worst #601).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.28 / 5

Last devlog 2021-03-29 — 2024 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.