itch.ioRank 5872026-10-17

The world had been sad since Tuesday

Open on itch.io

Velocity

+0.006

The world had been sad since Tuesday Velocity, last 14 days: rising across 14 days, -0.01 to 0.01 (low -0.01, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for The world had been sad since Tuesday, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 155 to 157, up 2, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared155 to 157up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for The world had been sad since Tuesday across the charted window
DayRatings
Sep 18155
Sep 19155
Sep 20155
Sep 21155
Sep 22156
Sep 23156
Sep 24156
Sep 25156
Sep 26156
Sep 27156
Sep 28156
Sep 29156
Sep 30156
Oct 1156
Oct 2156
Oct 3156
Oct 4156
Oct 5156
Oct 6156
Oct 7156
Oct 8156
Oct 9156
Oct 10156
Oct 11156
Oct 12156
Oct 13156
Oct 14157
Oct 15157
Oct 16157
Oct 17157
What the platform publishes

Counters

Read 2026-10-17
Current counters for The world had been sad since Tuesday, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion157up +1up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed The world had been sad since Tuesday
ChartNow7d30dHistory
Top rated · Adventureposition 356down -5down -2Position on itch.io's Top rated · Adventure chart across 50 readings: slipping, #349 to #356 (best #348, worst #357).

All of itch.io

All of itch.io: where itch.io's own charts have placed The world had been sad since Tuesday
ChartNow7d30dHistory
Top ratedposition 1,959down -41down -38Position on itch.io's Top rated chart across 59 readings: slipping, #1901 to #1959 (best #1897, worst #1959).
On 4 tag charts
Tag charts: where itch.io's own charts have placed The world had been sad since Tuesday
ChartNow7d30dHistory
Top rated · #bitsyposition 26unchanged 0down -1Position on itch.io's Top rated · #bitsy chart across 50 readings: holding, #26 to #26 (best #25, worst #26).
Top rated · #surrealposition 59down -1down -1Position on itch.io's Top rated · #surreal chart across 39 readings: slipping, #57 to #59 (best #57, worst #59).
Top rated · #horrorposition 465down -14down -12Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #446 to #465 (best #445, worst #465).
Top rated · #no-aiposition 851down -23down -31Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #806 to #851 (best #805, worst #851).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.72 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.