itch.ioRank 10032026-10-10

Daddy's Christmas

Open on itch.io

Velocity

0.000

Daddy's Christmas Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Daddy's Christmas, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 86 to 87, up 1, most of that change came early in the window.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared86 to 87up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Daddy's Christmas across the charted window
DayRatings
Sep 1186
Sep 1286
Sep 1387
Sep 1487
Sep 1587
Sep 1687
Sep 1787
Sep 1887
Sep 1987
Sep 2087
Sep 2187
Sep 2287
Sep 2387
Sep 2487
Sep 2587
Sep 2687
Sep 2787
Sep 2887
Sep 2987
Sep 3087
Oct 187
Oct 287
Oct 387
Oct 487
Oct 587
Oct 687
Oct 787
Oct 887
Oct 987
Oct 1087
What the platform publishes

Counters

Read 2026-10-10
Current counters for Daddy's Christmas, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion87unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 7 tag charts
Tag charts: where itch.io's own charts have placed Daddy's Christmas
ChartNow7d30dHistory
Top rated · #christmasposition 103up +1down -6Position on itch.io's Top rated · #christmas chart across 34 readings: slipping, #96 to #103 (best #96, worst #105).
Top rated · #creepyposition 818unchanged 0down -79Position on itch.io's Top rated · #creepy chart across 34 readings: slipping, #737 to #818 (best #737, worst #826).
Top rated · #first-personposition 935up +1down -100Position on itch.io's Top rated · #first-person chart across 33 readings: slipping, #834 to #935 (best #832, worst #948).
Top rated · #psychological-horrorposition 951up +3down -97Position on itch.io's Top rated · #psychological-horror chart across 32 readings: slipping, #853 to #951 (best #853, worst #968).
Top rated · #3dposition 1,278down -4down -158Position on itch.io's Top rated · #3d chart across 52 readings: slipping, #1113 to #1278 (best #1112, worst #1288).
Top rated · #retroposition 1,613down -1down -163Position on itch.io's Top rated · #retro chart across 23 readings: slipping, #1448 to #1613 (best #1448, worst #1617).
Top rated · #horrorposition 2,653not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · #horror chart across 13 readings: slipping, #2573 to #2653 (best #2572, worst #2658).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.39 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.