itch.ioRank 9702026-10-08

Cherry Bunny - Demon Hunter18+

Open on itch.io

Velocity

+0.001

Cherry Bunny - Demon Hunter Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-08. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 13 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 5, under its floor of 20; ratings moved by 7, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Cherry Bunny - Demon Hunter, 30 daysLead and lag over 30 days, 2026-09-09 to 2026-10-08, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 491 to 496, up 5, most of that change came early in the window. Ratings: 1,426 to 1,433, up 7, most of that change came late in the window.100%50%0%-14%Sep 9Oct 8CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 9 to Oct 8

  • Comments — people are talking491 to 496up +5
  • Ratings — people finished and cared1,426 to 1,433up +7
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Cherry Bunny - Demon Hunter across the charted window
DayCommentsRatings
Sep 94911,426
Sep 104921,426
Sep 114921,426
Sep 124921,426
Sep 134931,426
Sep 144931,425
Sep 154941,426
Sep 164941,426
Sep 174941,427
Sep 184941,427
Sep 194951,428
Sep 204951,428
Sep 214951,429
Sep 224951,429
Sep 234951,427
Sep 244951,428
Sep 254951,428
Sep 264951,429
Sep 274951,429
Sep 284951,430
Sep 294951,431
Sep 304951,432
Oct 14951,431
Oct 24951,431
Oct 34961,432
Oct 44961,432
Oct 54961,433
Oct 64961,433
Oct 74961,433
Oct 84961,433
What the platform publishes

Counters

Read 2026-10-08
Current counters for Cherry Bunny - Demon Hunter, with their 7- and 30-day changes
CounterNow7d30d
Comments intent496up +1up +5
Ratings conversion1,433up +2up +8

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 2 tag charts
Tag charts: where itch.io's own charts have placed Cherry Bunny - Demon Hunter
ChartNow7d30dHistory
Top rated · #eroticposition 240down -1down -8Position on itch.io's Top rated · #erotic chart across 31 readings: slipping, #233 to #240 (best #232, worst #241).
Top rated · #adultposition 302up +1down -9Position on itch.io's Top rated · #adult chart across 50 readings: slipping, #286 to #302 (best #285, worst #305).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.37 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.