itch.ioRank 11812026-10-10

A Halloween in the Rift18+

Open on itch.io

Velocity

0.000

A Halloween in the Rift Velocity, last 14 days: flat across 14 days, 0.00 to -0.00 (low -0.01, high 0.02).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for A Halloween in the Rift, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 127 to 128, up 1, most of that change came late in the window.100%50%0%-100%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared127 to 128up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for A Halloween in the Rift across the charted window
DayRatings
Sep 11127
Sep 12127
Sep 13127
Sep 14127
Sep 15127
Sep 16127
Sep 17127
Sep 18127
Sep 19127
Sep 20127
Sep 21127
Sep 22127
Sep 23126
Sep 24126
Sep 25126
Sep 26126
Sep 27127
Sep 28127
Sep 29127
Sep 30127
Oct 1127
Oct 2127
Oct 3127
Oct 4127
Oct 5127
Oct 6127
Oct 7127
Oct 8127
Oct 9128
Oct 10128
What the platform publishes

Counters

Read 2026-10-10
Current counters for A Halloween in the Rift, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion128up +1up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

On 3 tag charts
Tag charts: where itch.io's own charts have placed A Halloween in the Rift
ChartNow7d30dHistory
Top rated · #erogeposition 422down -7down -20Position on itch.io's Top rated · #eroge chart across 34 readings: slipping, #394 to #422 (best #394, worst #422).
Top rated · #eroticposition 1,247down -34down -65Position on itch.io's Top rated · #erotic chart across 33 readings: slipping, #1175 to #1247 (best #1175, worst #1247).
Top rated · #adultposition 1,838down -53down -106Position on itch.io's Top rated · #adult chart across 52 readings: slipping, #1670 to #1838 (best #1670, worst #1838).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.19 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.