The diff · 2026-08-28

Movers

Every other page here shows what is ranked. This one shows what changed: which games entered a board, which climbed, which fell, and which stopped being scored altogether. One board at a time, because a rank on itch.io and a rank on Roblox are not the same measurement and were never comparable.

itch.io

2026-08-28 against 2026-08-27, the day before it.

New
5
Up
0
Down
0
Unchanged
42
Dropped out
4
itch.io

New on the board

5
itch.io: games that entered this ranking, with their positions on 2026-08-27 and 2026-08-28 and the Velocity read on 2026-08-28
Game2026-08-272026-08-28ChangeVelocityConfidence
Pegote · itch.io · jvolonte
First ranking
not ranked on 2026-08-272no places to compare: the game was ranked on only one of the two days-1.000
SLIME SOUP · itch.io · Pierre Vandermaesen
First ranking
not ranked on 2026-08-272no places to compare: the game was ranked on only one of the two days-1.000
Servant of the Lake · itch.io · Rusty Lake
First ranking
not ranked on 2026-08-272no places to compare: the game was ranked on only one of the two days-1.000
SPLAT! With Penny Crayons · itch.io · LITHOBREAKERS
First ranking
not ranked on 2026-08-272no places to compare: the game was ranked on only one of the two days-1.000
Tales After Dark: Something Upstairs · itch.io · Deitywater
First ranking
not ranked on 2026-08-272no places to compare: the game was ranked on only one of the two days-1.000

Ranked on this day and not on the one it is compared with. A game marked as a first ranking has never been on this board before; the others have been ranked at some point and are back.

itch.io

Biggest climbs

0

Nothing climbed.

Ranked on both days, higher on this one. Ordered by places gained, which is the number in the change column rather than a proportion of it — a climb from 480 to 282 is a bigger move here than one from 12 to 4, and a smaller one as a share of the field ahead. A rank is a position in a field rather than a measurement of the game, so a game can climb on a Velocity lower than the one it had: the games around it fell further. The Velocity column is the reading itself, and it is the one to check against the arrow.

itch.io

Biggest falls

0

Nothing fell.

Ranked on both days, lower on this one. Ordered by places lost. The same caution as the climbs, in reverse: a game can lose places on a Velocity higher than the one it had, because the field moved past it.

itch.io

Dropped out

4
itch.io: games that left this ranking, with their positions on 2026-08-27 and 2026-08-28 and the Velocity read on 2026-08-27
Game2026-08-272026-08-28ChangeVelocityConfidence
Hickory · itch.io · Daniel Graves
2not ranked on 2026-08-28no places to compare: the game was ranked on only one of the two days-1.000
2not ranked on 2026-08-28no places to compare: the game was ranked on only one of the two days-1.000
Pocket Vampire Girl · itch.io · CurseLabs
2not ranked on 2026-08-28no places to compare: the game was ranked on only one of the two days-1.000
EX-LIBRIS · itch.io · Luckeater
2not ranked on 2026-08-28no places to compare: the game was ranked on only one of the two days-1.000

Ranked on the day compared with, and not ranked at all on this one. They stopped being scored — this is not a game falling off the bottom of the board, because there is no bottom to fall off: the ranking holds every game we could score at all, and the top 200 the board pages show is a display cap here rather than a gate in the record. A game leaves it when we stop marking it as active, when the counters we read inside the scoring window no longer clear the audience floor, when it passes the age limit, or when none of its components could be computed. Its Velocity and confidence below are the last ones it had.

Roblox

No Roblox experience has ever been ranked. The scoring pass needs about two weeks of daily observations before acceleration means anything, so there is no ranking to compare against yet.

Archive

Every day the scoring pass produced a ranking that had a ranking before it. Each keeps its own diff at its own address, so a day’s movers stay where they were after the next run has moved on.