itch.ioRank 20422026-10-10
COBB CAN MOVE
Velocity
-0.007
Confidence 50%
Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-10. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.
Lead and lag
Ratings are running ahead of comments.
By the average day in this window, comments had taken 50% of their change and ratings 62%. That is the reverse of the order the signal is built on — the audience arrived before the attention did, which reads as a game being found rather than one breaking out.
Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.
Series — over Sep 11 to Oct 10
- Comments — people are talking697 to 725up +28
- Ratings — people finished and cared780 to 826up +46
- Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart
The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.
| Day | Comments | Ratings |
|---|---|---|
| Sep 11 | 697 0% | 780 0% |
| Sep 12 | 697 0% | 782 4% |
| Sep 13 | 696 -4% | 782 4% |
| Sep 14 | 699 7% | 784 9% |
| Sep 15 | 701 14% | 787 15% |
| Sep 16 | 702 18% | 789 20% |
| Sep 17 | 707 36% | 792 26% |
| Sep 18 | 709 43% | 795 33% |
| Sep 19 | 709 43% | 798 39% |
| Sep 20 | 711 50% | 801 46% |
| Sep 21 | 711 50% | 804 52% |
| Sep 22 | 712 54% | 804 52% |
| Sep 23 | 702 18% | 805 54% |
| Sep 24 | 704 25% | 808 61% |
| Sep 25 | 706 32% | 810 65% |
| Sep 26 | 710 46% | 813 72% |
| Sep 27 | 711 50% | 814 74% |
| Sep 28 | 711 50% | 815 76% |
| Sep 29 | 711 50% | 816 78% |
| Sep 30 | 713 57% | 819 85% |
| Oct 1 | 715 64% | 820 87% |
| Oct 2 | 716 68% | 822 91% |
| Oct 3 | 719 79% | 824 96% |
| Oct 4 | 720 82% | 825 98% |
| Oct 5 | 720 82% | 826 100% |
| Oct 6 | 721 86% | 826 100% |
| Oct 7 | 722 89% | 826 100% |
| Oct 8 | 725 100% | 826 100% |
| Oct 9 | 725 100% | 826 100% |
| Oct 10 | 725 100% | 826 100% |
Counters
| Counter | Now | 7d | 30d |
|---|---|---|---|
| Comments intent | 725 | up +6 | up +28 |
| Ratings conversion | 826 | up +2 | up +48 |
On itch.io's own charts
All of itch.io
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated | position 325 | down -1 | up +11 | |
| Top sellers | position 1,625 | down -1,361 | up +402 |
On 10 tag charts
| Chart | Now | 7d | 30d | History |
|---|---|---|---|---|
| Top rated · #endless | position 2 | unchanged 0 | unchanged 0 | |
| Top rated · #top-down | position 4 | unchanged 0 | unchanged 0 | |
| Top rated · #procedural | position 5 | unchanged 0 | unchanged 0 | |
| Top rated · #survival-horror | position 8 | unchanged 0 | unchanged 0 | |
| Top rated · #survival | position 14 | down -1 | down -1 | |
| Top rated · #pixel-art | position 67 | up +1 | up +3 | |
| Top rated · #singleplayer | position 71 | unchanged 0 | up +4 | |
| Top rated · #2d | position 88 | down -1 | unchanged 0 | |
| Top rated · #horror | position 91 | unchanged 0 | up +4 | |
| Top rated · #no-ai | position 144 | unchanged 0 | up +4 |
Activity and where to go next
- First seen by us
- 2026-08-20
- Price
- free
- Average rating
- 4.74 / 5
Last devlog 2026-05-19 — 144 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.
Go to the source
We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.