Velocity

0.000

Snake Acid Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-13. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Snake Acid, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 throughout, no change at all.100%50%0%Sep 14Oct 13Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Ratings — people finished and cared27 to 27unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Snake Acid across the charted window
DayRatings
Sep 1427
Sep 1527
Sep 1627
Sep 1727
Sep 1827
Sep 1927
Sep 2027
Sep 2127
Sep 2227
Sep 2327
Sep 2427
Sep 2527
Sep 2627
Sep 2727
Sep 2827
Sep 2927
Sep 3027
Oct 127
Oct 227
Oct 327
Oct 427
Oct 527
Oct 627
Oct 727
Oct 827
Oct 927
Oct 1027
Oct 1127
Oct 1227
Oct 1327
What the platform publishes

Counters

Read 2026-10-13
Current counters for Snake Acid, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion27unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Snake Acid
ChartNow7d30dHistory
Top rated · Actionposition 612up +8down -6Position on itch.io's Top rated · Action chart across 46 readings: slipping, #605 to #612 (best #604, worst #624).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Snake Acid
ChartNow7d30dHistory
Top rated · #psychedelicposition 21unchanged 0down -2Position on itch.io's Top rated · #psychedelic chart across 35 readings: slipping, #19 to #21 (best #19, worst #21).
Top rated · #abstractposition 69unchanged 0down -1Position on itch.io's Top rated · #abstract chart across 55 readings: holding, #69 to #69 (best #68, worst #70).
Top rated · #mouse-onlyposition 114up +1unchanged 0Position on itch.io's Top rated · #mouse-only chart across 35 readings: climbing, #115 to #114 (best #113, worst #115).
Top rated · #surrealposition 184up +2down -3Position on itch.io's Top rated · #surreal chart across 35 readings: slipping, #181 to #184 (best #179, worst #186).
Top rated · #experimentalposition 195up +4down -4Position on itch.io's Top rated · #experimental chart across 36 readings: slipping, #190 to #195 (best #190, worst #199).
Top rated · #arcadeposition 245up +2down -5Position on itch.io's Top rated · #arcade chart across 53 readings: slipping, #237 to #245 (best #237, worst #247).
Top rated · #2dposition 1,704up +16down -28Position on itch.io's Top rated · #2d chart across 55 readings: slipping, #1652 to #1704 (best #1652, worst #1723).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.85 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.