itch.ioRank 8432026-10-10

let's hide the body!♡ (tee-hee~)

Open on itch.io

Velocity

+0.002

let's hide the body!♡ (tee-hee~) Velocity, last 14 days: rising across 14 days, -0.01 to 0.00 (low -0.01, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for let's hide the body!♡ (tee-hee~), 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 493 to 495, up 2, most of that change came early in the window.150%100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared493 to 495up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for let's hide the body!♡ (tee-hee~) across the charted window
DayRatings
Sep 11493
Sep 12493
Sep 13494
Sep 14494
Sep 15494
Sep 16494
Sep 17495
Sep 18495
Sep 19496
Sep 20496
Sep 21496
Sep 22496
Sep 23496
Sep 24496
Sep 25496
Sep 26495
Sep 27495
Sep 28495
Sep 29495
Sep 30495
Oct 1495
Oct 2495
Oct 3495
Oct 4495
Oct 5495
Oct 6495
Oct 7496
Oct 8496
Oct 9496
Oct 10495
What the platform publishes

Counters

Read 2026-10-10
Current counters for let's hide the body!♡ (tee-hee~), with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion495up +1up +4

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed let's hide the body!♡ (tee-hee~)
ChartNow7d30dHistory
Top rated · Otherposition 91unchanged 0up +4Position on itch.io's Top rated · Other chart across 43 readings: climbing, #94 to #91 (best #91, worst #95).

All of itch.io

All of itch.io: where itch.io's own charts have placed let's hide the body!♡ (tee-hee~)
ChartNow7d30dHistory
Top ratedposition 1,771down -3up +29Position on itch.io's Top rated chart across 52 readings: climbing, #1805 to #1771 (best #1760, worst #1810).
On 1 tag chart
Tag charts: where itch.io's own charts have placed let's hide the body!♡ (tee-hee~)
ChartNow7d30dHistory
Top rated · #cuteposition 287down -1up +5Position on itch.io's Top rated · #cute chart across 34 readings: climbing, #292 to #287 (best #285, worst #292).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.53 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.