Velocity

+0.006

What happened to the crew? Velocity, last 14 days: rising across 14 days, -0.01 to 0.01 (low -0.04, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for What happened to the crew?, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 135 to 153, up 18, most of that change came early in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared135 to 153up +18
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for What happened to the crew? across the charted window
DayRatings
Sep 18135
Sep 19137
Sep 20137
Sep 21138
Sep 22138
Sep 23141
Sep 24141
Sep 25143
Sep 26143
Sep 27143
Sep 28143
Sep 29144
Sep 30145
Oct 1146
Oct 2147
Oct 3148
Oct 4149
Oct 5149
Oct 6149
Oct 7150
Oct 8150
Oct 9150
Oct 10150
Oct 11150
Oct 12150
Oct 13151
Oct 14151
Oct 15153
Oct 16153
Oct 17153
What the platform publishes

Counters

Read 2026-10-17
Current counters for What happened to the crew?, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion153up +3up +19

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed What happened to the crew?
ChartNow7d30dHistory
Top sellers · Puzzleposition 219not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers · Puzzle chart across 2 readings: slipping, #205 to #219 (best #205, worst #219).
Top rated · Puzzleposition 610up +3down -32Position on itch.io's Top rated · Puzzle chart across 50 readings: slipping, #539 to #610 (best #505, worst #634).

All of itch.io

All of itch.io: where itch.io's own charts have placed What happened to the crew?
ChartNow7d30dHistory
Top sellersposition 2,032not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 7 readings: slipping, #687 to #2032 (best #687, worst #2032).
Top ratedposition 4,536down -28down -240Position on itch.io's Top rated chart across 59 readings: slipping, #4389 to #4536 (best #3726, worst #4734).
On 9 tag charts
Tag charts: where itch.io's own charts have placed What happened to the crew?
ChartNow7d30dHistory
Top rated · #ai-generatedposition 43unchanged 0down -7Position on itch.io's Top rated · #ai-generated chart across 58 readings: slipping, #30 to #43 (best #29, worst #44).
Top rated · #twineposition 169unchanged 0down -8Position on itch.io's Top rated · #twine chart across 39 readings: slipping, #166 to #169 (best #161, worst #172).
Top rated · #science-fictionposition 182up +3down -9Position on itch.io's Top rated · #science-fiction chart across 39 readings: slipping, #174 to #182 (best #173, worst #189).
Top rated · #text-basedposition 211down -2down -10Position on itch.io's Top rated · #text-based chart across 39 readings: slipping, #207 to #211 (best #201, worst #218).
Top rated · #psychological-horrorposition 344down -5down -23Position on itch.io's Top rated · #psychological-horror chart across 39 readings: slipping, #318 to #344 (best #318, worst #354).
Top rated · #retroposition 478unchanged 0down -30Position on itch.io's Top rated · #retro chart across 39 readings: slipping, #454 to #478 (best #447, worst #492).
Top rated · #atmosphericposition 623down -3down -37Position on itch.io's Top rated · #atmospheric chart across 57 readings: slipping, #609 to #623 (best #535, worst #657).
Top rated · #story-richposition 644down -1down -22Position on itch.io's Top rated · #story-rich chart across 39 readings: slipping, #622 to #644 (best #618, worst #667).
Top rated · #singleplayerposition 1,054down -5down -58Position on itch.io's Top rated · #singleplayer chart across 39 readings: slipping, #1006 to #1054 (best #992, worst #1115).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.55 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.