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STX-01 Void Enforcer$5

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for STX-01 Void Enforcer, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 7 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared7 to 7unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for STX-01 Void Enforcer across the charted window
DayRatings
Sep 187
Sep 197
Sep 207
Sep 217
Sep 227
Sep 237
Sep 247
Sep 257
Sep 267
Sep 277
Sep 287
Sep 297
Sep 307
Oct 17
Oct 27
Oct 37
Oct 47
Oct 57
Oct 67
Oct 77
Oct 87
Oct 97
Oct 107
Oct 117
Oct 127
Oct 137
Oct 147
Oct 157
Oct 167
Oct 177
What the platform publishes

Counters

Read 2026-10-17
Current counters for STX-01 Void Enforcer, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion7unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed STX-01 Void Enforcer
ChartNow7d30dHistory
Top sellers · Shooterposition 689down -19down -38Position on itch.io's Top sellers · Shooter chart across 50 readings: slipping, #650 to #689 (best #641, worst #691).

All of itch.io

All of itch.io: where itch.io's own charts have placed STX-01 Void Enforcer
ChartNow7d30dHistory
Top sellersposition 2,287not listed seven days agonot listed thirty days agoPosition on itch.io's Top sellers chart across 2 readings: slipping, #2128 to #2287 (best #2128, worst #2287).
On 7 tag charts
Tag charts: where itch.io's own charts have placed STX-01 Void Enforcer
ChartNow7d30dHistory
Top rated · #chiptuneposition 141down -2down -1Position on itch.io's Top rated · #chiptune chart across 41 readings: slipping, #139 to #141 (best #139, worst #142).
Top rated · #top-down-shooterposition 244unchanged 0down -1Position on itch.io's Top rated · #top-down-shooter chart across 39 readings: slipping, #243 to #244 (best #243, worst #244).
Top rated · #shoot-em-upposition 396down -5down -8Position on itch.io's Top rated · #shoot-em-up chart across 39 readings: slipping, #384 to #396 (best #384, worst #396).
Top rated · #pico-8position 590down -7down -4Position on itch.io's Top rated · #pico-8 chart across 39 readings: slipping, #587 to #590 (best #581, worst #593).
Top rated · #colorfulposition 605down -14down -28Position on itch.io's Top rated · #colorful chart across 41 readings: slipping, #570 to #605 (best #570, worst #605).
Top rated · #8-bitposition 746up +6down -11Position on itch.io's Top rated · #8-bit chart across 59 readings: climbing, #752 to #746 (best #733, worst #757).
Top rated · #arcadeposition 1,475down -6not listed thirty days agoPosition on itch.io's Top rated · #arcade chart across 13 readings: slipping, #1464 to #1475 (best #1461, worst #1475).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.