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Sorcerer Shootout

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Sorcerer Shootout, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 20 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared20 to 20unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Sorcerer Shootout across the charted window
DayRatings
Sep 1820
Sep 1920
Sep 2020
Sep 2120
Sep 2220
Sep 2320
Sep 2420
Sep 2520
Sep 2620
Sep 2720
Sep 2820
Sep 2920
Sep 3020
Oct 120
Oct 220
Oct 320
Oct 420
Oct 520
Oct 620
Oct 720
Oct 820
Oct 920
Oct 1020
Oct 1120
Oct 1220
Oct 1320
Oct 1420
Oct 1520
Oct 1620
Oct 1720
What the platform publishes

Counters

Read 2026-10-17
Current counters for Sorcerer Shootout, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion20unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Sorcerer Shootout
ChartNow7d30dHistory
Top sellers · Shooterposition 588down -15down -38Position on itch.io's Top sellers · Shooter chart across 50 readings: slipping, #550 to #588 (best #540, worst #591).
Top rated · Shooterposition 733down -3down -7Position on itch.io's Top rated · Shooter chart across 50 readings: slipping, #719 to #733 (best #719, worst #733).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Sorcerer Shootout
ChartNow7d30dHistory
Top rated · #8-bitposition 470down -1down -4Position on itch.io's Top rated · #8-bit chart across 59 readings: slipping, #464 to #470 (best #462, worst #470).
Top rated · #arcadeposition 913down -5down -26Position on itch.io's Top rated · #arcade chart across 57 readings: slipping, #873 to #913 (best #872, worst #913).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.55 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.