Velocity

0.000

Backrooms Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-10. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Backrooms, 30 daysLead and lag over 30 days, 2026-09-11 to 2026-10-10, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 190 throughout, no change at all.100%50%0%Sep 11Oct 10Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 11 to Oct 10

  • Ratings — people finished and cared190 to 190unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Backrooms across the charted window
DayRatings
Sep 11190
Sep 12190
Sep 13190
Sep 14190
Sep 15190
Sep 16190
Sep 17190
Sep 18190
Sep 19190
Sep 20190
Sep 21190
Sep 22190
Sep 23190
Sep 24190
Sep 25190
Sep 26190
Sep 27190
Sep 28190
Sep 29190
Sep 30190
Oct 1190
Oct 2190
Oct 3190
Oct 4190
Oct 5190
Oct 6190
Oct 7190
Oct 8190
Oct 9190
Oct 10190
What the platform publishes

Counters

Read 2026-10-10
Current counters for Backrooms, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion190unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Backrooms
ChartNow7d30dHistory
Top sellersposition 3,523up +26down -93Position on itch.io's Top sellers chart across 52 readings: slipping, #3392 to #3523 (best #3235, worst #3549).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Backrooms
ChartNow7d30dHistory
Top rated · #oculus-questposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #oculus-quest chart across 32 readings: holding, #18 to #18 (best #18, worst #18).
Top rated · #backroomsposition 25down -1unchanged 0Position on itch.io's Top rated · #backrooms chart across 50 readings: slipping, #23 to #25 (best #23, worst #26).
Top rated · #virtual-realityposition 75unchanged 0unchanged 0Position on itch.io's Top rated · #virtual-reality chart across 32 readings: slipping, #74 to #75 (best #74, worst #75).
Top rated · #dreamsposition 140down -2down -5Position on itch.io's Top rated · #dreams chart across 34 readings: slipping, #135 to #140 (best #135, worst #140).
Top rated · #voice-actingposition 160down -3down -6Position on itch.io's Top rated · #voice-acting chart across 32 readings: slipping, #154 to #160 (best #154, worst #161).
Top rated · #survival-horrorposition 584down -5down -11Position on itch.io's Top rated · #survival-horror chart across 32 readings: slipping, #570 to #584 (best #570, worst #589).
Top rated · #survivalposition 981down -6down -27Position on itch.io's Top rated · #survival chart across 28 readings: slipping, #950 to #981 (best #950, worst #990).
Top rated · #unityposition 1,215down -4not listed thirty days agoPosition on itch.io's Top rated · #unity chart across 18 readings: slipping, #1207 to #1215 (best #1207, worst #1215).
Top rated · #first-personposition 1,803down -15not listed thirty days agoPosition on itch.io's Top rated · #first-person chart across 20 readings: slipping, #1766 to #1803 (best #1765, worst #1803).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.01 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.