Velocity

0.000

Be Honest Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 1, under its floor of 20; ratings moved by 7, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Be Honest, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 1,207 to 1,208, up 1, most of that change came early in the window. Ratings: 1,480 to 1,487, up 7, the change came at a steady pace.100%50%0%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Comments — people are talking1,207 to 1,208up +1
  • Ratings — people finished and cared1,480 to 1,487up +7
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Be Honest across the charted window
DayCommentsRatings
Sep 181,2071,480
Sep 191,2071,480
Sep 201,2071,480
Sep 211,2071,480
Sep 221,2081,480
Sep 231,2081,480
Sep 241,2081,482
Sep 251,2081,482
Sep 261,2081,482
Sep 271,2081,481
Sep 281,2081,482
Sep 291,2081,483
Sep 301,2081,483
Oct 11,2081,484
Oct 21,2081,484
Oct 31,2081,484
Oct 41,2081,484
Oct 51,2081,484
Oct 61,2081,484
Oct 71,2081,484
Oct 81,2081,485
Oct 91,2081,486
Oct 101,2081,486
Oct 111,2081,487
Oct 121,2081,487
Oct 131,2081,487
Oct 141,2081,486
Oct 151,2081,486
Oct 161,2081,486
Oct 171,2081,487
What the platform publishes

Counters

Read 2026-10-17
Current counters for Be Honest, with their 7- and 30-day changes
CounterNow7d30d
Comments intent1,208unchanged 0up +1
Ratings conversion1,487up +1up +7

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Be Honest
ChartNow7d30dHistory
Top ratedposition 868down -2down -19Position on itch.io's Top rated chart across 59 readings: slipping, #832 to #868 (best #829, worst #871).
Top sellersposition 6,346down -224down -367Position on itch.io's Top sellers chart across 58 readings: slipping, #5935 to #6346 (best #5809, worst #6346).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Be Honest
ChartNow7d30dHistory
Top rated · #spookyposition 22unchanged 0unchanged 0Position on itch.io's Top rated · #spooky chart across 39 readings: holding, #22 to #22 (best #22, worst #22).
Top rated · #darkposition 54down -2down -3Position on itch.io's Top rated · #dark chart across 41 readings: slipping, #52 to #54 (best #51, worst #54).
Top rated · #creepyposition 55down -1down -2Position on itch.io's Top rated · #creepy chart across 41 readings: slipping, #52 to #55 (best #51, worst #55).
Top rated · #psychological-horrorposition 73unchanged 0down -1Position on itch.io's Top rated · #psychological-horror chart across 39 readings: slipping, #69 to #73 (best #69, worst #73).
Top rated · #atmosphericposition 111unchanged 0down -3Position on itch.io's Top rated · #atmospheric chart across 57 readings: slipping, #104 to #111 (best #104, worst #111).
Top rated · #interactive-fictionposition 173up +1down -3Position on itch.io's Top rated · #interactive-fiction chart across 39 readings: slipping, #171 to #173 (best #169, worst #174).
Top rated · #singleplayerposition 175up +1down -3Position on itch.io's Top rated · #singleplayer chart across 39 readings: slipping, #171 to #175 (best #171, worst #176).
Top rated · #horrorposition 210down -2down -6Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #204 to #210 (best #202, worst #210).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.48 / 5

Last devlog 2023-03-23 — 1304 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.