Velocity

0.000

Midnight Mansion Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Midnight Mansion, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 106 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared106 to 106unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Midnight Mansion across the charted window
DayRatings
Sep 18106
Sep 19106
Sep 20106
Sep 21106
Sep 22106
Sep 23106
Sep 24106
Sep 25106
Sep 26106
Sep 27106
Sep 28106
Sep 29106
Sep 30106
Oct 1106
Oct 2106
Oct 3106
Oct 4106
Oct 5106
Oct 6106
Oct 7106
Oct 8106
Oct 9106
Oct 10106
Oct 11106
Oct 12106
Oct 13106
Oct 14106
Oct 15106
Oct 16106
Oct 17106
What the platform publishes

Counters

Read 2026-10-17
Current counters for Midnight Mansion, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion106unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Midnight Mansion
ChartNow7d30dHistory
Top rated · Puzzleposition 563unchanged 0down -17Position on itch.io's Top rated · Puzzle chart across 50 readings: slipping, #534 to #563 (best #533, worst #563).
Top rated · Adventureposition 770up +26down -13Position on itch.io's Top rated · Adventure chart across 50 readings: slipping, #738 to #770 (best #733, worst #797).

All of itch.io

All of itch.io: where itch.io's own charts have placed Midnight Mansion
ChartNow7d30dHistory
Top ratedposition 4,114down -33down -78Position on itch.io's Top rated chart across 59 readings: slipping, #3929 to #4114 (best #3926, worst #4138).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Midnight Mansion
ChartNow7d30dHistory
Top rated · #top-down-adventureposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #top-down-adventure chart across 39 readings: holding, #13 to #13 (best #13, worst #13).
Top rated · #thrillerposition 64up +1down -4Position on itch.io's Top rated · #thriller chart across 39 readings: slipping, #61 to #64 (best #60, worst #65).
Top rated · #survival-horrorposition 69down -1down -1Position on itch.io's Top rated · #survival-horror chart across 39 readings: slipping, #66 to #69 (best #66, worst #73).
Top rated · #mouse-onlyposition 70down -1down -2Position on itch.io's Top rated · #mouse-only chart across 39 readings: slipping, #64 to #70 (best #64, worst #70).
Top rated · #low-polyposition 118down -1down -2Position on itch.io's Top rated · #low-poly chart across 39 readings: slipping, #112 to #118 (best #112, worst #118).
Top rated · #point-and-clickposition 255down -1down -6Position on itch.io's Top rated · #point-and-click chart across 39 readings: slipping, #243 to #255 (best #242, worst #255).
Top rated · #creepyposition 261down -3down -4Position on itch.io's Top rated · #creepy chart across 41 readings: slipping, #251 to #261 (best #251, worst #263).
Top rated · #psychological-horrorposition 314down -5down -13Position on itch.io's Top rated · #psychological-horror chart across 39 readings: slipping, #294 to #314 (best #293, worst #326).
Top rated · #shortposition 804down -5down -16Position on itch.io's Top rated · #short chart across 39 readings: slipping, #764 to #804 (best #764, worst #807).
Top rated · #horrorposition 885down -7down -16Position on itch.io's Top rated · #horror chart across 39 readings: slipping, #841 to #885 (best #841, worst #935).
Top rated · #no-aiposition 1,712down -32down -72Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #1586 to #1712 (best #1586, worst #1735).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.64 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.