Velocity

0.000

Gladiabots Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-11. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Gladiabots, 30 daysLead and lag over 30 days, 2026-09-12 to 2026-10-11, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 284 throughout, no change at all.100%50%0%Sep 12Oct 11Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 12 to Oct 11

  • Ratings — people finished and cared284 to 284unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Gladiabots across the charted window
DayRatings
Sep 12284
Sep 13284
Sep 14284
Sep 15284
Sep 16284
Sep 17284
Sep 18284
Sep 19284
Sep 20284
Sep 21284
Sep 22284
Sep 23284
Sep 24284
Sep 25284
Sep 26284
Sep 27284
Sep 28284
Sep 29284
Sep 30284
Oct 1284
Oct 2284
Oct 3284
Oct 4284
Oct 5284
Oct 6284
Oct 7284
Oct 8284
Oct 9284
Oct 10284
Oct 11284
What the platform publishes

Counters

Read 2026-10-11
Current counters for Gladiabots, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion284unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Gladiabots
ChartNow7d30dHistory
Top sellers · Strategyposition 61up +35up +66Position on itch.io's Top sellers · Strategy chart across 44 readings: climbing, #109 to #61 (best #30, worst #127).
Top rated · Strategyposition 111down -2down -2Position on itch.io's Top rated · Strategy chart across 44 readings: slipping, #107 to #111 (best #107, worst #112).

All of itch.io

All of itch.io: where itch.io's own charts have placed Gladiabots
ChartNow7d30dHistory
Top sellersposition 1,338up +987up +1,036Position on itch.io's Top sellers chart across 53 readings: climbing, #2329 to #1338 (best #459, worst #2454).
Top ratedposition 3,182up +4down -48Position on itch.io's Top rated chart across 53 readings: slipping, #3101 to #3182 (best #3101, worst #3212).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Gladiabots
ChartNow7d30dHistory
Top rated · #pvpposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #pvp chart across 33 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #tacticalposition 13unchanged 0unchanged 0Position on itch.io's Top rated · #tactical chart across 33 readings: holding, #13 to #13 (best #13, worst #13).
Top rated · #robotsposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #robots chart across 33 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #multiplayerposition 69unchanged 0up +1Position on itch.io's Top rated · #multiplayer chart across 33 readings: climbing, #70 to #69 (best #69, worst #70).
Top rated · #unityposition 127unchanged 0down -2Position on itch.io's Top rated · #unity chart across 33 readings: slipping, #124 to #127 (best #124, worst #128).
Top rated · #indieposition 193up +1down -6Position on itch.io's Top rated · #indie chart across 33 readings: slipping, #185 to #193 (best #185, worst #206).
Top rated · #singleplayerposition 734up +5down -18Position on itch.io's Top rated · #singleplayer chart across 33 readings: slipping, #718 to #734 (best #716, worst #760).
Top rated · #no-aiposition 1,314up +5down -45Position on itch.io's Top rated · #no-ai chart across 33 readings: slipping, #1264 to #1314 (best #1264, worst #1343).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.51 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.