Velocity

0.000

Fugl Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-13. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Fugl, 30 daysLead and lag over 30 days, 2026-09-14 to 2026-10-13, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 50 throughout, no change at all.100%50%0%Sep 14Oct 13Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 14 to Oct 13

  • Ratings — people finished and cared50 to 50unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Fugl across the charted window
DayRatings
Sep 1450
Sep 1550
Sep 1650
Sep 1750
Sep 1850
Sep 1950
Sep 2050
Sep 2150
Sep 2250
Sep 2350
Sep 2450
Sep 2550
Sep 2650
Sep 2750
Sep 2850
Sep 2950
Sep 3050
Oct 150
Oct 250
Oct 350
Oct 450
Oct 550
Oct 650
Oct 750
Oct 850
Oct 950
Oct 1050
Oct 1150
Oct 1250
Oct 1350
What the platform publishes

Counters

Read 2026-10-13
Current counters for Fugl, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion50unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Fugl
ChartNow7d30dHistory
Top sellers · Simulationposition 202up +161up +11Position on itch.io's Top sellers · Simulation chart across 46 readings: climbing, #343 to #202 (best #70, worst #378).

All of itch.io

All of itch.io: where itch.io's own charts have placed Fugl
ChartNow7d30dHistory
Top sellersposition 1,813up +1,259up +387Position on itch.io's Top sellers chart across 55 readings: climbing, #2177 to #1813 (best #569, worst #3124).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Fugl
ChartNow7d30dHistory
Top rated · #flyingposition 26down -1down -1Position on itch.io's Top rated · #flying chart across 35 readings: slipping, #25 to #26 (best #25, worst #26).
Top rated · #voxelposition 38up +1unchanged 0Position on itch.io's Top rated · #voxel chart across 35 readings: holding, #38 to #38 (best #38, worst #39).
Top rated · #flightposition 46down -1down -1Position on itch.io's Top rated · #flight chart across 35 readings: slipping, #45 to #46 (best #45, worst #46).
Top rated · #natureposition 125unchanged 0down -3Position on itch.io's Top rated · #nature chart across 35 readings: slipping, #122 to #125 (best #122, worst #126).
Top rated · #open-worldposition 153down -1down -8Position on itch.io's Top rated · #open-world chart across 35 readings: slipping, #146 to #153 (best #145, worst #153).
Top rated · #animalsposition 251down -1down -2Position on itch.io's Top rated · #animals chart across 53 readings: slipping, #249 to #251 (best #248, worst #251).
Top rated · #proceduralposition 283up +2down -5Position on itch.io's Top rated · #procedural chart across 35 readings: slipping, #278 to #283 (best #278, worst #286).
Top rated · #relaxingposition 687down -6down -18Position on itch.io's Top rated · #relaxing chart across 35 readings: slipping, #664 to #687 (best #664, worst #687).
Top rated · #experimentalposition 707down -2down -16Position on itch.io's Top rated · #experimental chart across 36 readings: slipping, #689 to #707 (best #689, worst #707).
Top rated · #casualposition 1,144down -2down -23Position on itch.io's Top rated · #casual chart across 37 readings: slipping, #1111 to #1144 (best #1111, worst #1147).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.30 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.