Velocity

+0.004

Slipways Classic Velocity, last 14 days: falling across 14 days, 0.01 to 0.00 (low -0.00, high 0.01).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Slipways Classic, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 458 to 459, up 1, most of that change came late in the window.100%50%0%-200%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared458 to 459up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Slipways Classic across the charted window
DayRatings
Sep 18458
Sep 19458
Sep 20458
Sep 21458
Sep 22456
Sep 23456
Sep 24456
Sep 25456
Sep 26456
Sep 27457
Sep 28457
Sep 29457
Sep 30457
Oct 1457
Oct 2457
Oct 3457
Oct 4457
Oct 5457
Oct 6457
Oct 7457
Oct 8457
Oct 9457
Oct 10457
Oct 11457
Oct 12457
Oct 13458
Oct 14458
Oct 15459
Oct 16459
Oct 17459
What the platform publishes

Counters

Read 2026-10-17
Current counters for Slipways Classic, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion459up +2up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Slipways Classic
ChartNow7d30dHistory
Top rated · Strategyposition 45up +2unchanged 0Position on itch.io's Top rated · Strategy chart across 50 readings: holding, #45 to #45 (best #45, worst #47).
Top sellers · Strategyposition 186down -25down -132Position on itch.io's Top sellers · Strategy chart across 50 readings: slipping, #142 to #186 (best #32, worst #186).

All of itch.io

All of itch.io: where itch.io's own charts have placed Slipways Classic
ChartNow7d30dHistory
Top ratedposition 1,321down -2down -10Position on itch.io's Top rated chart across 59 readings: slipping, #1306 to #1321 (best #1305, worst #1330).
Top sellersposition 3,360down -283down -2,061Position on itch.io's Top sellers chart across 59 readings: slipping, #2981 to #3360 (best #577, worst #3360).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Slipways Classic
ChartNow7d30dHistory
Top rated · #4xposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #4x chart across 59 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #space-simposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #space-sim chart across 39 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #economyposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #economy chart across 41 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #spaceposition 16unchanged 0unchanged 0Position on itch.io's Top rated · #space chart across 39 readings: climbing, #17 to #16 (best #16, worst #17).
Top rated · #turn-basedposition 20unchanged 0unchanged 0Position on itch.io's Top rated · #turn-based chart across 39 readings: holding, #20 to #20 (best #20, worst #20).
Top rated · #mouse-onlyposition 25down -1down -1Position on itch.io's Top rated · #mouse-only chart across 39 readings: slipping, #24 to #25 (best #24, worst #25).
Top rated · #pico-8position 25unchanged 0down -1Position on itch.io's Top rated · #pico-8 chart across 39 readings: climbing, #26 to #25 (best #24, worst #26).
Top rated · #science-fictionposition 65unchanged 0down -3Position on itch.io's Top rated · #science-fiction chart across 39 readings: slipping, #63 to #65 (best #62, worst #65).
Top rated · #singleplayerposition 284up +1down -3Position on itch.io's Top rated · #singleplayer chart across 39 readings: climbing, #286 to #284 (best #281, worst #286).
Top rated · #pixel-artposition 295unchanged 0down -3Position on itch.io's Top rated · #pixel-art chart across 39 readings: slipping, #292 to #295 (best #291, worst #295).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.60 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.