Velocity

0.000

Slipways Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Slipways, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 27 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared27 to 27unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Slipways across the charted window
DayRatings
Sep 1827
Sep 1927
Sep 2027
Sep 2127
Sep 2227
Sep 2327
Sep 2427
Sep 2527
Sep 2627
Sep 2727
Sep 2827
Sep 2927
Sep 3027
Oct 127
Oct 227
Oct 327
Oct 427
Oct 527
Oct 627
Oct 727
Oct 827
Oct 927
Oct 1027
Oct 1127
Oct 1227
Oct 1327
Oct 1427
Oct 1527
Oct 1627
Oct 1727
What the platform publishes

Counters

Read 2026-10-17
Current counters for Slipways, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion27unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Slipways
ChartNow7d30dHistory
Top sellers · Strategyposition 63up +96up +85Position on itch.io's Top sellers · Strategy chart across 50 readings: slipping, #16 to #63 (best #16, worst #177).
Top rated · Strategyposition 354unchanged 0down -8Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #341 to #354 (best #341, worst #354).

All of itch.io

All of itch.io: where itch.io's own charts have placed Slipways
ChartNow7d30dHistory
Top sellersposition 1,070up +1,955up +1,862Position on itch.io's Top sellers chart across 58 readings: slipping, #327 to #1070 (best #320, worst #3175).
On 10 tag charts
Tag charts: where itch.io's own charts have placed Slipways
ChartNow7d30dHistory
Top rated · #tradingposition 6unchanged 0unchanged 0Position on itch.io's Top rated · #trading chart across 39 readings: holding, #6 to #6 (best #6, worst #6).
Top rated · #4xposition 7unchanged 0unchanged 0Position on itch.io's Top rated · #4x chart across 59 readings: holding, #7 to #7 (best #7, worst #7).
Top rated · #economyposition 21down -1down -1Position on itch.io's Top rated · #economy chart across 41 readings: slipping, #20 to #21 (best #20, worst #21).
Top rated · #proceduralposition 114up +1down -3Position on itch.io's Top rated · #procedural chart across 39 readings: slipping, #109 to #114 (best #109, worst #116).
Top rated · #spaceposition 148up +1down -3Position on itch.io's Top rated · #space chart across 39 readings: slipping, #143 to #148 (best #143, worst #149).
Top rated · #turn-basedposition 155up +1down -6Position on itch.io's Top rated · #turn-based chart across 39 readings: slipping, #150 to #155 (best #148, worst #156).
Top rated · #mouse-onlyposition 162down -1down -2Position on itch.io's Top rated · #mouse-only chart across 39 readings: slipping, #158 to #162 (best #158, worst #162).
Top rated · #relaxingposition 336down -4down -6Position on itch.io's Top rated · #relaxing chart across 39 readings: slipping, #328 to #336 (best #328, worst #336).
Top rated · #science-fictionposition 386down -2down -3Position on itch.io's Top rated · #science-fiction chart across 39 readings: slipping, #382 to #386 (best #381, worst #386).
Top rated · #casualposition 533down -8down -13Position on itch.io's Top rated · #casual chart across 41 readings: slipping, #518 to #533 (best #518, worst #534).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.74 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.