itch.ioNot ranked today

Mai-Chan's Sweet Buns

Open on itch.io

Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

14 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Mai-Chan's Sweet Buns, 14 daysLead and lag over 14 days, 2026-08-20 to 2026-09-02, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 532 to 533, up 1, the change came at a steady pace.100%50%0%Aug 20Sep 2Ratings

Each line is scaled to its own change across these 14 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Aug 20 to Sep 2

  • Ratingspeople finished and cared532 to 533up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Mai-Chan's Sweet Buns across the charted window
DayRatings
Aug 20532
Aug 21532
Aug 22532
Aug 23532
Aug 24532
Aug 25532
Aug 26532
Aug 27533
Aug 28533
Aug 29533
Aug 30533
Aug 31533
Sep 1533
Sep 2533
What the platform publishes

Counters

Read 2026-09-02
Current counters for Mai-Chan's Sweet Buns, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion533up +1no comparable reading thirty days back

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Mai-Chan's Sweet Buns
ChartNow7d30dHistory
Top rated · Puzzleposition 145not listed seven days agonot listed thirty days agoPosition on itch.io's Top rated · Puzzle chart across 5 readings: holding, #145 to #145 (best #145, worst #145).

All of itch.io

All of itch.io: where itch.io's own charts have placed Mai-Chan's Sweet Buns
ChartNow7d30dHistory
Top ratedposition 1,073down -10not listed thirty days agoPosition on itch.io's Top rated chart across 14 readings: slipping, #1060 to #1073 (best #1059, worst #1073).
On 2 tag charts
Tag charts: where itch.io's own charts have placed Mai-Chan's Sweet Buns
ChartNow7d30dHistory
Top rated · #8-bitposition 17unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #8-bit chart across 13 readings: holding, #17 to #17 (best #17, worst #17).
Top rated · #animeposition 81down -2not listed thirty days agoPosition on itch.io's Top rated · #anime chart across 12 readings: slipping, #77 to #81 (best #77, worst #81).

A climb is places gained, so a positive number means it moved up. The line rises when the game is climbing, which is the opposite direction to the raw position.

Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Average rating
4.60 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.