Velocity

+0.004

Curseball Velocity, last 14 days: rising across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Curseball, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 484 to 486, up 2, most of that change came late in the window.100%50%0%-50%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared484 to 486up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Curseball across the charted window
DayRatings
Sep 18484
Sep 19484
Sep 20484
Sep 21484
Sep 22483
Sep 23483
Sep 24483
Sep 25483
Sep 26484
Sep 27484
Sep 28484
Sep 29484
Sep 30484
Oct 1484
Oct 2484
Oct 3484
Oct 4484
Oct 5484
Oct 6484
Oct 7484
Oct 8484
Oct 9484
Oct 10484
Oct 11485
Oct 12485
Oct 13486
Oct 14486
Oct 15486
Oct 16486
Oct 17486
What the platform publishes

Counters

Read 2026-10-17
Current counters for Curseball, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion486up +2up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Curseball
ChartNow7d30dHistory
Top rated · Actionposition 48unchanged 0unchanged 0Position on itch.io's Top rated · Action chart across 50 readings: holding, #48 to #48 (best #48, worst #48).

All of itch.io

All of itch.io: where itch.io's own charts have placed Curseball
ChartNow7d30dHistory
Top ratedposition 731down -4down -5Position on itch.io's Top rated chart across 59 readings: slipping, #721 to #731 (best #719, worst #733).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Curseball
ChartNow7d30dHistory
Top rated · #score-attackposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #score-attack chart across 39 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #endlessposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #endless chart across 41 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #bullet-hellposition 5unchanged 0unchanged 0Position on itch.io's Top rated · #bullet-hell chart across 41 readings: holding, #5 to #5 (best #5, worst #5).
Top rated · #top-downposition 11unchanged 0unchanged 0Position on itch.io's Top rated · #top-down chart across 39 readings: holding, #11 to #11 (best #11, worst #11).
Top rated · #arcadeposition 18unchanged 0unchanged 0Position on itch.io's Top rated · #arcade chart across 57 readings: holding, #18 to #18 (best #18, worst #18).
Top rated · #roguelikeposition 28unchanged 0unchanged 0Position on itch.io's Top rated · #roguelike chart across 39 readings: holding, #28 to #28 (best #28, worst #28).
Top rated · #retroposition 62unchanged 0unchanged 0Position on itch.io's Top rated · #retro chart across 39 readings: holding, #62 to #62 (best #61, worst #62).
Top rated · #singleplayerposition 148down -1up +1Position on itch.io's Top rated · #singleplayer chart across 39 readings: climbing, #149 to #148 (best #147, worst #150).
Top rated · #pixel-artposition 156unchanged 0up +1Position on itch.io's Top rated · #pixel-art chart across 39 readings: climbing, #157 to #156 (best #156, worst #158).
Top rated · #2dposition 187down -1unchanged 0Position on itch.io's Top rated · #2d chart across 59 readings: slipping, #185 to #187 (best #184, worst #188).
Top rated · #no-aiposition 327down -1down -6Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #318 to #327 (best #315, worst #328).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.69 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.