itch.ioRank 11112026-10-16

Friday Night Funkin'

Open on itch.io

Velocity

0.000

Friday Night Funkin' Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-16. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Friday Night Funkin', 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 12,389 to 12,429, up 40, most of that change came late in the window.100%50%0%-3%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared12,389 to 12,429up +40
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Friday Night Funkin' across the charted window
DayRatings
Sep 1812,389
Sep 1912,389
Sep 2012,392
Sep 2112,393
Sep 2212,388
Sep 2312,388
Sep 2412,388
Sep 2512,388
Sep 2612,391
Sep 2712,393
Sep 2812,395
Sep 2912,401
Sep 3012,405
Oct 112,405
Oct 212,405
Oct 312,405
Oct 412,406
Oct 512,409
Oct 612,410
Oct 712,411
Oct 812,412
Oct 912,413
Oct 1012,415
Oct 1112,417
Oct 1212,419
Oct 1312,423
Oct 1412,425
Oct 1512,425
Oct 1612,427
Oct 1712,429
What the platform publishes

Counters

Read 2026-10-17
Current counters for Friday Night Funkin', with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion12,429up +14up +43

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Friday Night Funkin'
ChartNow7d30dHistory
Top ratedposition 15up +1up +1Position on itch.io's Top rated chart across 59 readings: holding, #15 to #15 (best #14, worst #16).
Top sellersposition 33down -12down -16Position on itch.io's Top sellers chart across 59 readings: climbing, #39 to #33 (best #12, worst #41).
On 7 tag charts
Tag charts: where itch.io's own charts have placed Friday Night Funkin'
ChartNow7d30dHistory
Top rated · #musicposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #music chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #open-sourceposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #open-source chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #rhythmposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #rhythm chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #funnyposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #funny chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #indieposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #indie chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #2dposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #2d chart across 59 readings: holding, #4 to #4 (best #3, worst #4).
Top rated · #no-aiposition 5up +1up +1Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #6 to #5 (best #5, worst #6).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.72 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.