Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Distributrains, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 8 throughout, no change at all.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared8 to 8unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Distributrains across the charted window
DayRatings
Sep 188
Sep 198
Sep 208
Sep 218
Sep 228
Sep 238
Sep 248
Sep 258
Sep 268
Sep 278
Sep 288
Sep 298
Sep 308
Oct 18
Oct 28
Oct 38
Oct 48
Oct 58
Oct 68
Oct 78
Oct 88
Oct 98
Oct 108
Oct 118
Oct 128
Oct 138
Oct 148
Oct 158
Oct 168
Oct 178
What the platform publishes

Counters

Read 2026-10-17
Current counters for Distributrains, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion8unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Distributrains
ChartNow7d30dHistory
Top sellers · Strategyposition 256down -23down -36Position on itch.io's Top sellers · Strategy chart across 50 readings: slipping, #214 to #256 (best #27, worst #256).
Top sellers · Simulationposition 560down -21down -46Position on itch.io's Top sellers · Simulation chart across 50 readings: slipping, #489 to #560 (best #76, worst #560).
Top rated · Strategyposition 1,005down -8down -25Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #967 to #1005 (best #967, worst #1007).

All of itch.io

All of itch.io: where itch.io's own charts have placed Distributrains
ChartNow7d30dHistory
Top sellersposition 4,948down -223down -340Position on itch.io's Top sellers chart across 59 readings: slipping, #4580 to #4948 (best #675, worst #4948).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Distributrains
ChartNow7d30dHistory
Top rated · #trainsposition 46unchanged 0down -1Position on itch.io's Top rated · #trains chart across 39 readings: slipping, #44 to #46 (best #44, worst #47).
Top rated · #tycoonposition 50down -1down -2Position on itch.io's Top rated · #tycoon chart across 39 readings: slipping, #48 to #50 (best #48, worst #50).
Top rated · #automationposition 59up +1down -4Position on itch.io's Top rated · #automation chart across 57 readings: slipping, #55 to #59 (best #55, worst #60).
Top rated · #co-opposition 167unchanged 0unchanged 0Position on itch.io's Top rated · #co-op chart across 41 readings: slipping, #166 to #167 (best #166, worst #167).
Top rated · #proceduralposition 368unchanged 0down -7Position on itch.io's Top rated · #procedural chart across 31 readings: slipping, #359 to #368 (best #358, worst #373).
Top rated · #multiplayerposition 516up +5unchanged 0Position on itch.io's Top rated · #multiplayer chart across 39 readings: slipping, #512 to #516 (best #512, worst #522).
Top rated · #difficultposition 521up +10up +4Position on itch.io's Top rated · #difficult chart across 41 readings: climbing, #527 to #521 (best #521, worst #533).
Top rated · #roguelikeposition 914down -5down -23Position on itch.io's Top rated · #roguelike chart across 39 readings: slipping, #896 to #914 (best #890, worst #914).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.88 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.