itch.ioRank 8662026-10-17

Gridle

Open on itch.io

Velocity

+0.003

Gridle Velocity, last 14 days: rising across 14 days, -0.00 to 0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Gridle, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 318 to 320, up 2, the change came at a steady pace.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared318 to 320up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Gridle across the charted window
DayRatings
Sep 18318
Sep 19318
Sep 20318
Sep 21318
Sep 22319
Sep 23319
Sep 24319
Sep 25319
Sep 26319
Sep 27319
Sep 28319
Sep 29319
Sep 30319
Oct 1319
Oct 2319
Oct 3319
Oct 4319
Oct 5319
Oct 6319
Oct 7319
Oct 8319
Oct 9319
Oct 10319
Oct 11319
Oct 12319
Oct 13320
Oct 14320
Oct 15320
Oct 16320
Oct 17320
What the platform publishes

Counters

Read 2026-10-17
Current counters for Gridle, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion320up +1up +2

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Gridle
ChartNow7d30dHistory
Top rated · Strategyposition 121down -4down -10Position on itch.io's Top rated · Strategy chart across 50 readings: slipping, #113 to #121 (best #111, worst #121).
Top rated · Puzzleposition 461down -27down -46Position on itch.io's Top rated · Puzzle chart across 50 readings: slipping, #415 to #461 (best #414, worst #461).

All of itch.io

All of itch.io: where itch.io's own charts have placed Gridle
ChartNow7d30dHistory
Top ratedposition 3,481down -198down -297Position on itch.io's Top rated chart across 59 readings: slipping, #3143 to #3481 (best #3140, worst #3481).
On 4 tag charts
Tag charts: where itch.io's own charts have placed Gridle
ChartNow7d30dHistory
Top rated · #speedrunposition 15unchanged 0unchanged 0Position on itch.io's Top rated · #speedrun chart across 39 readings: holding, #15 to #15 (best #15, worst #15).
Top rated · #clickerposition 39down -2down -5Position on itch.io's Top rated · #clicker chart across 41 readings: slipping, #35 to #39 (best #34, worst #39).
Top rated · #idleposition 52down -3down -5Position on itch.io's Top rated · #idle chart across 39 readings: slipping, #48 to #52 (best #47, worst #52).
Top rated · #incrementalposition 61down -5down -8Position on itch.io's Top rated · #incremental chart across 39 readings: slipping, #54 to #61 (best #53, worst #61).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.47 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.