Velocity

0.000

Adapt Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Adapt, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 41 throughout, no change at all.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared41 to 41unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Adapt across the charted window
DayRatings
Sep 1541
Sep 1641
Sep 1741
Sep 1841
Sep 1941
Sep 2041
Sep 2141
Sep 2241
Sep 2341
Sep 2441
Sep 2541
Sep 2641
Sep 2741
Sep 2841
Sep 2941
Sep 3041
Oct 141
Oct 241
Oct 341
Oct 441
Oct 541
Oct 641
Oct 741
Oct 841
Oct 941
Oct 1041
Oct 1141
Oct 1241
Oct 1341
Oct 1441
What the platform publishes

Counters

Read 2026-10-14
Current counters for Adapt, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion41unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Adapt
ChartNow7d30dHistory
Top sellersposition 5,982down -96down -275Position on itch.io's Top sellers chart across 55 readings: slipping, #5714 to #5982 (best #5593, worst #5982).
On 8 tag charts
Tag charts: where itch.io's own charts have placed Adapt
ChartNow7d30dHistory
Top rated · #endlessposition 137unchanged 0down -1Position on itch.io's Top rated · #endless chart across 38 readings: slipping, #134 to #137 (best #134, worst #137).
Top rated · #life-simulationposition 155unchanged 0down -1Position on itch.io's Top rated · #life-simulation chart across 36 readings: slipping, #154 to #155 (best #154, worst #155).
Top rated · #animalsposition 263down -1down -1Position on itch.io's Top rated · #animals chart across 54 readings: slipping, #262 to #263 (best #261, worst #263).
Top rated · #colorfulposition 438unchanged 0down -7Position on itch.io's Top rated · #colorful chart across 38 readings: slipping, #429 to #438 (best #429, worst #438).
Top rated · #relaxingposition 720down -5down -17Position on itch.io's Top rated · #relaxing chart across 36 readings: slipping, #698 to #720 (best #698, worst #720).
Top rated · #survivalposition 869up +3down -27Position on itch.io's Top rated · #survival chart across 36 readings: slipping, #838 to #869 (best #838, worst #872).
Top rated · #unityposition 1,087down -3down -15Position on itch.io's Top rated · #unity chart across 36 readings: slipping, #1071 to #1087 (best #1071, worst #1087).
Top rated · #cuteposition 2,501down -5down -43Position on itch.io's Top rated · #cute chart across 29 readings: slipping, #2447 to #2501 (best #2447, worst #2501).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.29 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.