Velocity

-0.004

Fool Me Once Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-17. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Fool Me Once, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 275 to 276, up 1, most of that change came late in the window.100%50%0%-100%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared275 to 276up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Fool Me Once across the charted window
DayRatings
Sep 18275
Sep 19275
Sep 20275
Sep 21275
Sep 22274
Sep 23274
Sep 24274
Sep 25274
Sep 26275
Sep 27275
Sep 28275
Sep 29275
Sep 30275
Oct 1275
Oct 2275
Oct 3275
Oct 4275
Oct 5275
Oct 6275
Oct 7275
Oct 8276
Oct 9276
Oct 10276
Oct 11276
Oct 12276
Oct 13276
Oct 14276
Oct 15276
Oct 16276
Oct 17276
What the platform publishes

Counters

Read 2026-10-17
Current counters for Fool Me Once, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion276unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Fool Me Once
ChartNow7d30dHistory
Top sellersposition 519down -441down -192Position on itch.io's Top sellers chart across 59 readings: slipping, #128 to #519 (best #78, worst #2515).
Top ratedposition 616down -2down -7Position on itch.io's Top rated chart across 59 readings: slipping, #612 to #616 (best #609, worst #621).
On 11 tag charts
Tag charts: where itch.io's own charts have placed Fool Me Once
ChartNow7d30dHistory
Top rated · #dystopianposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #dystopian chart across 41 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #dark-fantasyposition 17unchanged 0unchanged 0Position on itch.io's Top rated · #dark-fantasy chart across 41 readings: holding, #17 to #17 (best #17, worst #17).
Top rated · #text-basedposition 29unchanged 0up +1Position on itch.io's Top rated · #text-based chart across 39 readings: climbing, #30 to #29 (best #29, worst #30).
Top rated · #darkposition 40unchanged 0down -1Position on itch.io's Top rated · #dark chart across 41 readings: holding, #40 to #40 (best #39, worst #40).
Top rated · #amareposition 65down -1down -2Position on itch.io's Top rated · #amare chart across 58 readings: slipping, #61 to #65 (best #61, worst #65).
Top rated · #atmosphericposition 75down -1down -1Position on itch.io's Top rated · #atmospheric chart across 57 readings: slipping, #74 to #75 (best #73, worst #75).
Top rated · #fantasyposition 90unchanged 0unchanged 0Position on itch.io's Top rated · #fantasy chart across 40 readings: slipping, #89 to #90 (best #89, worst #91).
Top rated · #story-richposition 114unchanged 0up +1Position on itch.io's Top rated · #story-rich chart across 39 readings: climbing, #115 to #114 (best #114, worst #116).
Top rated · #interactive-fictionposition 121down -1down -2Position on itch.io's Top rated · #interactive-fiction chart across 39 readings: slipping, #118 to #121 (best #118, worst #121).
Top rated · #romanceposition 202down -1down -5Position on itch.io's Top rated · #romance chart across 39 readings: slipping, #200 to #202 (best #195, worst #202).
Top rated · #no-aiposition 274down -1down -9Position on itch.io's Top rated · #no-ai chart across 39 readings: slipping, #264 to #274 (best #263, worst #274).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.84 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.