Velocity

0.000

Tanuki Sunset Classic Velocity, last 14 days: falling across 14 days, 0.00 to 0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments did not move at all (712 throughout); ratings moved by 2, under its floor of 20. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for Tanuki Sunset Classic, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 712 throughout, no change at all. Ratings: 1,670 to 1,672, up 2, most of that change came late in the window.100%50%0%-50%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Comments — people are talking712 to 712unchanged 0
  • Ratings — people finished and cared1,670 to 1,672up +2
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Tanuki Sunset Classic across the charted window
DayCommentsRatings
Sep 187121,670
Sep 197121,670
Sep 207121,670
Sep 217121,671
Sep 227121,669
Sep 237121,669
Sep 247121,669
Sep 257121,669
Sep 267121,669
Sep 277121,669
Sep 287121,669
Sep 297121,670
Sep 307121,670
Oct 17121,670
Oct 27121,670
Oct 37121,671
Oct 47121,671
Oct 57121,671
Oct 67121,671
Oct 77121,671
Oct 87121,671
Oct 97121,671
Oct 107121,671
Oct 117121,671
Oct 127121,671
Oct 137121,671
Oct 147121,671
Oct 157121,671
Oct 167121,671
Oct 177121,672
What the platform publishes

Counters

Read 2026-10-17
Current counters for Tanuki Sunset Classic, with their 7- and 30-day changes
CounterNow7d30d
Comments intent712unchanged 0unchanged 0
Ratings conversion1,672up +1up +3

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

All of itch.io

All of itch.io: where itch.io's own charts have placed Tanuki Sunset Classic
ChartNow7d30dHistory
Top ratedposition 176unchanged 0down -9Position on itch.io's Top rated chart across 59 readings: slipping, #163 to #176 (best #163, worst #176).
Top sellersposition 3,239down -1,276down -372Position on itch.io's Top sellers chart across 59 readings: slipping, #2869 to #3239 (best #641, worst #3239).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Tanuki Sunset Classic
ChartNow7d30dHistory
Top rated · #high-scoreposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #high-score chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #infinite-runnerposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #infinite-runner chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #racingposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #racing chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #score-attackposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #score-attack chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #synthwaveposition 1unchanged 0unchanged 0Position on itch.io's Top rated · #synthwave chart across 39 readings: holding, #1 to #1 (best #1, worst #1).
Top rated · #skatingposition 2unchanged 0unchanged 0Position on itch.io's Top rated · #skating chart across 39 readings: holding, #2 to #2 (best #2, worst #2).
Top rated · #arcadeposition 3unchanged 0unchanged 0Position on itch.io's Top rated · #arcade chart across 57 readings: holding, #3 to #3 (best #3, worst #3).
Top rated · #casualposition 8unchanged 0down -1Position on itch.io's Top rated · #casual chart across 41 readings: slipping, #7 to #8 (best #7, worst #8).
Top rated · #relaxingposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #relaxing chart across 39 readings: holding, #8 to #8 (best #8, worst #8).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.71 / 5

Last devlog 2019-10-28 — 2546 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.