itch.ioRank 16212026-10-17

seekL

Open on itch.io

Velocity

-0.001

seekL Velocity, last 14 days: falling across 14 days, 0.00 to -0.00 (low -0.00, high 0.00).

Confidence 50%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, comments and ratings had a measurable acceleration on 2026-10-17. Topic views did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

No ordering to read here.

Across this window, comments moved by 6, under its floor of 20; ratings moved by 30. Timing two counters against each other needs both of them to have risen, by more than the floor this page sets for that counter so a handful of events cannot read as an ordering, and to have stayed between their own start and end values — a counter that went past one of those and came back has no share of its change to time. The shapes are drawn; which of them moved first is not claimed.

Lead and lag for seekL, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. No ordering to read here. Comments: 718 to 724, up 6, most of that change came late in the window. Ratings: 2,732 to 2,762, up 30, most of that change came late in the window.100%50%0%-17%Sep 18Oct 17CommentsRatings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below. The axis runs past its ends because a counter went beyond its final value inside the window and came back — a deleted comment, a withdrawn rating. The scale is widened rather than the curve clipped, so the round trip stays visible.

Series — over Sep 18 to Oct 17

  • Comments — people are talking718 to 724up +6
  • Ratings — people finished and cared2,732 to 2,762up +30
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for seekL across the charted window
DayCommentsRatings
Sep 187182,732
Sep 197182,733
Sep 207182,736
Sep 217182,735
Sep 227182,733
Sep 237172,732
Sep 247172,734
Sep 257172,735
Sep 267172,734
Sep 277172,734
Sep 287172,735
Sep 297172,736
Sep 307172,738
Oct 17172,739
Oct 27182,740
Oct 37182,741
Oct 47182,743
Oct 57192,743
Oct 67202,746
Oct 77212,748
Oct 87212,748
Oct 97222,749
Oct 107222,748
Oct 117222,750
Oct 127222,751
Oct 137222,753
Oct 147232,757
Oct 157232,760
Oct 167232,760
Oct 177242,762
What the platform publishes

Counters

Read 2026-10-17
Current counters for seekL, with their 7- and 30-day changes
CounterNow7d30d
Comments intent724up +2up +7
Ratings conversion2,762up +14up +32

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed seekL
ChartNow7d30dHistory
Top rated · Visual Novelposition 20unchanged 0unchanged 0Position on itch.io's Top rated · Visual Novel chart across 50 readings: holding, #20 to #20 (best #20, worst #20).

All of itch.io

All of itch.io: where itch.io's own charts have placed seekL
ChartNow7d30dHistory
Top ratedposition 34unchanged 0unchanged 0Position on itch.io's Top rated chart across 59 readings: slipping, #33 to #34 (best #33, worst #34).
On 2 tag charts
Tag charts: where itch.io's own charts have placed seekL
ChartNow7d30dHistory
Top rated · #shortposition 4unchanged 0unchanged 0Position on itch.io's Top rated · #short chart across 39 readings: holding, #4 to #4 (best #4, worst #4).
Top rated · #otomeposition 8unchanged 0unchanged 0Position on itch.io's Top rated · #otome chart across 39 readings: holding, #8 to #8 (best #8, worst #8).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.87 / 5

Last devlog 2024-05-16 — 884 days ago. That was already the most recent devlog when we started watching on 2026-08-20, so there is no cadence to read from it yet. The platform publishes only the most recent devlog date, so this is a floor rather than the project’s history.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.