itch.ioRank 10312026-10-09

dead sticks

Open on itch.io

Velocity

0.000

dead sticks Velocity, last 14 days: flat across 14 days, 0.00 to 0.00 (low 0.00, high 0.00).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-09. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for dead sticks, 30 daysLead and lag over 30 days, 2026-09-10 to 2026-10-09, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 91 throughout, no change at all.100%50%0%Sep 10Oct 9Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 10 to Oct 9

  • Ratings — people finished and cared91 to 91unchanged 0
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for dead sticks across the charted window
DayRatings
Sep 1091
Sep 1191
Sep 1291
Sep 1391
Sep 1491
Sep 1591
Sep 1691
Sep 1791
Sep 1891
Sep 1991
Sep 2091
Sep 2191
Sep 2291
Sep 2391
Sep 2491
Sep 2591
Sep 2691
Sep 2791
Sep 2891
Sep 2991
Sep 3091
Oct 191
Oct 291
Oct 391
Oct 491
Oct 591
Oct 691
Oct 791
Oct 891
Oct 991
What the platform publishes

Counters

Read 2026-10-09
Current counters for dead sticks, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion91unchanged 0unchanged 0

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed dead sticks
ChartNow7d30dHistory
Top rated · Puzzleposition 860down -1up +10Position on itch.io's Top rated · Puzzle chart across 42 readings: climbing, #872 to #860 (best #836, worst #872).

All of itch.io

All of itch.io: where itch.io's own charts have placed dead sticks
ChartNow7d30dHistory
Top ratedposition 6,210down -78not listed thirty days agoPosition on itch.io's Top rated chart across 22 readings: slipping, #6043 to #6210 (best #6043, worst #6210).
On 4 tag charts
Tag charts: where itch.io's own charts have placed dead sticks
ChartNow7d30dHistory
Top rated · #touch-friendlyposition 27down -1down -1Position on itch.io's Top rated · #touch-friendly chart across 31 readings: slipping, #26 to #27 (best #25, worst #27).
Top rated · #abstractposition 67unchanged 0unchanged 0Position on itch.io's Top rated · #abstract chart across 51 readings: climbing, #68 to #67 (best #66, worst #68).
Top rated · #physicsposition 85down -1up +1Position on itch.io's Top rated · #physics chart across 31 readings: climbing, #86 to #85 (best #83, worst #86).
Top rated · #minimalistposition 141up +1up +2Position on itch.io's Top rated · #minimalist chart across 31 readings: climbing, #143 to #141 (best #139, worst #143).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
4.58 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.