Velocity

This game has no Velocity yet. The scoring pass only ranks games that clear an audience floor and have enough history to measure acceleration over — everything below that line is collected but not scored, which is most of the catalogue.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Slow Roads: Web Edition, 30 daysLead and lag over 30 days, 2026-09-18 to 2026-10-17, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 20 to 21, up 1, most of that change came early in the window.100%50%0%Sep 18Oct 17Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 18 to Oct 17

  • Ratings — people finished and cared20 to 21up +1
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Slow Roads: Web Edition across the charted window
DayRatings
Sep 1820
Sep 1920
Sep 2020
Sep 2120
Sep 2220
Sep 2320
Sep 2421
Sep 2521
Sep 2621
Sep 2721
Sep 2821
Sep 2921
Sep 3021
Oct 121
Oct 221
Oct 321
Oct 421
Oct 521
Oct 621
Oct 721
Oct 821
Oct 921
Oct 1021
Oct 1121
Oct 1221
Oct 1321
Oct 1421
Oct 1521
Oct 1621
Oct 1721
What the platform publishes

Counters

Read 2026-10-17
Current counters for Slow Roads: Web Edition, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion21unchanged 0up +1

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Slow Roads: Web Edition
ChartNow7d30dHistory
Top sellers · Simulationposition 63down -32down -33Position on itch.io's Top sellers · Simulation chart across 50 readings: slipping, #15 to #63 (best #12, worst #63).
Top rated · Simulationposition 453up +11up +28Position on itch.io's Top rated · Simulation chart across 50 readings: climbing, #470 to #453 (best #448, worst #483).

All of itch.io

All of itch.io: where itch.io's own charts have placed Slow Roads: Web Edition
ChartNow7d30dHistory
Top sellersposition 260down -65down -124Position on itch.io's Top sellers chart across 59 readings: climbing, #475 to #260 (best #60, worst #475).
Top ratedposition 5,737down -46up +246Position on itch.io's Top rated chart across 37 readings: climbing, #5910 to #5737 (best #5653, worst #6010).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Slow Roads: Web Edition
ChartNow7d30dHistory
Top rated · #drivingposition 21unchanged 0up +1Position on itch.io's Top rated · #driving chart across 41 readings: climbing, #22 to #21 (best #21, worst #22).
Top rated · #endlessposition 27unchanged 0down -1Position on itch.io's Top rated · #endless chart across 41 readings: holding, #27 to #27 (best #26, worst #28).
Top rated · #racingposition 41down -1up +1Position on itch.io's Top rated · #racing chart across 39 readings: climbing, #42 to #41 (best #39, worst #42).
Top rated · #proceduralposition 65unchanged 0up +3Position on itch.io's Top rated · #procedural chart across 39 readings: climbing, #68 to #65 (best #64, worst #70).
Top rated · #minimalistposition 134down -1up +3Position on itch.io's Top rated · #minimalist chart across 39 readings: climbing, #135 to #134 (best #132, worst #137).
Top rated · #relaxingposition 207down -3up +9Position on itch.io's Top rated · #relaxing chart across 39 readings: climbing, #211 to #207 (best #199, worst #216).
Top rated · #casualposition 306down -2up +21Position on itch.io's Top rated · #casual chart across 41 readings: climbing, #325 to #306 (best #301, worst #328).
Top rated · #atmosphericposition 778down -6up +21Position on itch.io's Top rated · #atmospheric chart across 57 readings: climbing, #795 to #778 (best #767, worst #804).
Top rated · #no-aiposition 2,406down -33up +44Position on itch.io's Top rated · #no-ai chart across 39 readings: climbing, #2420 to #2406 (best #2326, worst #2475).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
paid
Average rating
4.95 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.