Velocity

+0.027

Trick Or Treat Velocity, last 14 days: rising across 14 days, -0.17 to 0.03 (low -0.17, high 0.03).

Confidence 20%

Confidence is the share of Velocity’s four components that could be measured for this game, scaled down again when there is less than a fortnight to measure over. Here, ratings had a measurable acceleration on 2026-10-14. Topic views and comments did not. We also have itch.io chart positions for it, which is the fourth component. It was observed on 14 of the last 14 days. How this is computed.

Which counter moved first

Lead and lag

30 days

Not enough of the ladder to compare.

Only ratings could be plotted, so there is no second counter to compare the timing against.

Lead and lag for Trick Or Treat, 30 daysLead and lag over 30 days, 2026-09-15 to 2026-10-14, each series scaled to its own change so the timing can be compared. Not enough of the ladder to compare. Ratings: 28 to 38, up 10, most of that change came early in the window.100%50%0%Sep 15Oct 14Ratings

Each line is scaled to its own change across these 30 days, so counters that differ by orders of magnitude can be compared by shape. The vertical gap is what matters: a line higher on the left took its change earlier. The real counts are in the legend, and the day-by-day numbers are below.

Series — over Sep 15 to Oct 14

  • Ratings — people finished and cared28 to 38up +10
  • Topic views are not recorded for this game, so that rung is unmeasured — not zero.
  • Comments are not recorded for this game, so that rung is unmeasured — not zero.
The numbers behind the chart

The counter as we recorded it that day, and beside it the share of the window’s change it had reached — the value the chart plots.

Daily counters for Trick Or Treat across the charted window
DayRatings
Sep 1528
Sep 1628
Sep 1730
Sep 1831
Sep 1931
Sep 2032
Sep 2134
Sep 2235
Sep 2335
Sep 2436
Sep 2536
Sep 2636
Sep 2737
Sep 2837
Sep 2937
Sep 3037
Oct 137
Oct 237
Oct 337
Oct 437
Oct 537
Oct 637
Oct 737
Oct 837
Oct 937
Oct 1037
Oct 1137
Oct 1237
Oct 1338
Oct 1438
What the platform publishes

Counters

Read 2026-10-14
Current counters for Trick Or Treat, with their 7- and 30-day changes
CounterNow7d30d
Ratings conversion38up +1up +10

A blank change is not a zero: the scoring pass refuses a window whose nearest observation is too stale to compare, rather than differencing two points that are not seven days apart.

Not our number

On itch.io's own charts

Categories

Categories: where itch.io's own charts have placed Trick Or Treat
ChartNow7d30dHistory
Top rated · Actionposition 290down -3not listed thirty days agoPosition on itch.io's Top rated · Action chart across 18 readings: slipping, #283 to #290 (best #283, worst #290).

All of itch.io

All of itch.io: where itch.io's own charts have placed Trick Or Treat
ChartNow7d30dHistory
Top ratedposition 2,460up +82up +934Position on itch.io's Top rated chart across 56 readings: climbing, #3339 to #2460 (best #2457, worst #3394).
On 9 tag charts
Tag charts: where itch.io's own charts have placed Trick Or Treat
ChartNow7d30dHistory
Top rated · #fpsposition 25unchanged 0not listed thirty days agoPosition on itch.io's Top rated · #fps chart across 10 readings: holding, #25 to #25 (best #25, worst #25).
Top rated · #halloweenposition 30up +1up +10Position on itch.io's Top rated · #halloween chart across 36 readings: climbing, #40 to #30 (best #30, worst #40).
Top rated · #survivalposition 72up +2not listed thirty days agoPosition on itch.io's Top rated · #survival chart across 28 readings: climbing, #110 to #72 (best #72, worst #110).
Top rated · #unityposition 92up +4up +47Position on itch.io's Top rated · #unity chart across 36 readings: climbing, #137 to #92 (best #92, worst #140).
Top rated · #indieposition 157up +9up +47Position on itch.io's Top rated · #indie chart across 36 readings: climbing, #202 to #157 (best #157, worst #204).
Top rated · #3dposition 209up +7up +80Position on itch.io's Top rated · #3d chart across 54 readings: climbing, #281 to #209 (best #209, worst #290).
Top rated · #singleplayerposition 555up +29not listed thirty days agoPosition on itch.io's Top rated · #singleplayer chart across 26 readings: climbing, #691 to #555 (best #555, worst #691).
Top rated · #horrorposition 570up +19up +174Position on itch.io's Top rated · #horror chart across 36 readings: climbing, #739 to #570 (best #570, worst #746).
Top rated · #no-aiposition 1,033up +33up +348Position on itch.io's Top rated · #no-ai chart across 36 readings: climbing, #1373 to #1033 (best #1033, worst #1382).
Everything else we hold

Activity and where to go next

First seen by us
2026-08-20
Price
free
Average rating
5.00 / 5

No devlog has been posted since we started watching on 2026-08-20. itch.io publishes only the most recent devlog date, so anything posted before then leaves no trace here.

We hold counters and metadata only. Nothing on the game’s own page — its description, its screenshots, its build — is republished here, and everything worth reading about it is behind those links.